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@claude Review |
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Claude finished @Mustard2's task in 3m 48s —— View job Code Review — PR #404 (Version 2026.7.1)Reviewed the diff against 1. Dead fallback / wrong comparison in the custom-property section icon (
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Adding all vertex groups of active object, or from selected bones
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@claude Review |
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Claude finished @Mustard2's task in 3m 12s —— View job Code Review — PR #404 (Version 2026.7.1)
I re-reviewed the full diff ( Previously-flagged issues — status
New finding
This PR (commit add_shape_key_mute_driver: bpy.props.BoolProperty(
default=False, # was True
...
)This same property is reused for both directions of the operator: the forward "Optimize" call and the "revert" call ( if not self.add_shape_key_mute_driver and not remove_void: # remove_void is always False when reverting
self.report({"WARNING"}, "MustardUI - No Option Selected.")
return {"CANCELLED"}Since Blender operators reuse the last-set property values across invocations of the same Suggested fix: give the revert-mode checkbox its own property (or force Other notes (no action needed)
Not run: |
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@claude Review now again |
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Claude finished @Mustard2's task in 1m 49s —— View job Code Review — PR #404 (Version 2026.7.1)
Re-reviewed Previously-flagged issue — status
New commits reviewed
No new issues found. Nothing else outstanding from prior review rounds beyond the already-noted, confirmed-low-risk Not run: |
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