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Add hub-servers option and fix /hub already-connected check (#1011) - #1025

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WouterGritter merged 2 commits into
libdeflatefrom
hub-servers
Sep 1, 2026
Merged

WouterGritter merged 2 commits into
libdeflatefrom
hub-servers

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@WouterGritter

@WouterGritter WouterGritter commented Jul 30, 2026 •

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Closes #1011.

Adds:

# The servers the "/hub" command sends players to, in order of preference.
# The same dynamic fallback principles apply here: "dynamic-fallbacks-filter" decides
# which of these servers is picked, and players already on the picked server are told
# they are already connected.
# Leave this empty (the default) to have "/hub" use the regular fallback chain instead,
# meaning the forced host matching the player's virtual host, or "try" if there is none.
hub-servers = []

@WouterGritter
WouterGritter merged commit c5da0cf into libdeflate Sep 1, 2026
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@R00tB33rMan
R00tB33rMan deleted the hub-servers branch September 27, 2026 00:08
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Hub Command not checking "You are already connected" properly

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