RampRidge moves real money between real people, so security reports are very welcome. Please report privately and give us a chance to fix the problem before it is disclosed.
Report through GitHub's private vulnerability reporting: Report a vulnerability (the repository's Security tab, then Advisories). Please don't open a public issue, pull request or discussion about it.
If you can't use GitHub, send a private message on X to @andrewwilkinson asking for a private channel, without the details.
A useful report says what an attacker can do, the steps to reproduce it, and the code or endpoint involved. You'll get an acknowledgement within a few days and updates until it is resolved. We're happy to credit you in the advisory.
There is no bug bounty programme.
Only the live site (https://www.rampridge.xyz) and the main branch are
supported. Fixes are deployed to production, not backported.
In scope:
- Money paths: anything that makes a player pay, receive or be shown the
wrong amount; sends USDC, a fee leg or a payout to the wrong address or
handle; or loses track of an order or a send (
src/peer,src/wallet,src/config.ts). - Sessions and the API: forging, replaying or stealing session tokens,
acting as another player, forging a wallet proof, or getting past
validation, rate limits, mutes or bans (
api/,shared/). - The realtime database: reading or writing anything the rules shouldn't
allow (
database.rules.json). - The chat and name filters: getting payment handles, links, wallet
addresses or contact details into chat, or impersonating staff or another
player with a look-alike name (
shared/chat.ts). Off-protocol trades are how players get scammed, so bypasses here matter. - Injection: script injection in the game, the shared trade pages
(
/t/{id}) or the preview card renderer. - Exposure: secrets or personal data exposed by the code, the logs or the telemetry endpoint.
Out of scope:
- The Peer protocol's contracts, the Peer API, the PeerAuth extension and the attestation service: report those to Peer.
- Privy, WalletConnect, the gas sponsor, Firebase, Vercel and Base themselves.
- Denial of service by volume, spam and social engineering.
- Attacks that need a compromised device, browser or extension.
- Limits already documented in scripts/load/README.md (abuse results), unless you show a new impact.
- Automated scanner output without a demonstrated impact.
- Reproduce locally where you can: the dev server against the database emulator, and the fork suites for anything on-chain (README).
- On the live site, use only your own accounts and wallets, with small amounts. Never touch other players' funds, orders or data.
- Don't run the load or abuse scripts against production.
We won't pursue good-faith research that follows this policy.