r3
Here are 53 public repositories matching this topic...
This project combines Hyperledger's Indy ledger for decentralized identity with the Corda platform
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Jan 25, 2020 - Kotlin
Evolution of EcsRx using R3 rather than Rx
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Jun 4, 2026 - C#
Extensions and wrappers for using R3 with F#.
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May 24, 2026 - F#
Roslyn source generators bridging events and IO to reactive APIs (R3 / System.Reactive). Declarative proxies for HTTP, SignalR, MQTT, WebSocket, gRPC, SSE, NATS.
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Aug 30, 2026 - C#
Sample applications for Skymly/Observables source generators
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Aug 30, 2026 - C#
Lightweight, Redux-inspired state container for Unity built on the R3 reactive library. Zero-allocation dispatch of value-type actions; immutable, copy-on-write state snapshots; reactive subscriptions via BehaviorSubject. Predictable, performant, maintainable game state management.
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Sep 23, 2025 - C#
A cross-platform GitHub client built with .NET MAUI, showcasing the Observables reactive source-generator library.
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Sep 4, 2026 - C#
Eliminate 'R3' boilerplate with 'Roslyn-powered' automation for cleaner, faster, and safer reactive programming.
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Jun 19, 2026 - C#
Documentation site for Skymly/Observables (VitePress)
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Aug 30, 2026 - TypeScript
These projects are built and maintained by the Corda Developer Community.
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Dec 23, 2022
Unity Simple Reactive Property -> For small projects, so as not to import UniRx or R3
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Jan 16, 2025 - C#
The new The Ravine repository, where game will be finished in full
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Sep 3, 2026 - C#
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