Skip to content

Transform expose() to a positive value #55

Description

@dandaka

I have a problem with expose() going negative as soon as a new player loses his first game. Is there any simple arithmetic transformation, that always keeps all ratings in the positive zone? What is the expected range of Trueskill ratings?

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions