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Xshsama/dev - #8
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Caution Review failedThe pull request is closed. ℹ️ Recent review info⚙️ Run configurationConfiguration used: defaults Review profile: CHILL Plan: Pro Plus Run ID: 📒 Files selected for processing (10)
📝 WalkthroughWalkthroughThis PR introduces task classification heuristics to gate multi-agent collaboration: trivial "low-signal" tasks and "small-bounded" intent-based tasks skip collaboration and generate efficient single-agent plans. The launcher services now detect when collaboration is unnecessary and bypass live planning. A Snake game demo is added to the documentation, and the version is bumped to 0.1.8. ChangesLow-signal detection and single-agent planning
Snake game demo
Estimated code review effort🎯 3 (Moderate) | ⏱️ ~25 minutes Possibly related PRs
Poem
✨ Finishing Touches📝 Generate docstrings
🧪 Generate unit tests (beta)
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Pull request overview
This PR updates the collaboration/planning flow to detect and handle low-signal / small-bounded tasks more conservatively (favoring single-agent execution), adds regression tests around these behaviors, bumps the package version, and introduces a standalone docs/snake.html demo page.
Changes:
- Add “low-signal task” detection and corresponding tests to avoid triggering multi-agent orchestration for minimal inputs.
- Adjust orchestration role planning for small, bounded tasks to keep them single-agent (no
quality-reviewrole). - Version bump to
0.1.8and add a new static Snake game HTML page underdocs/.
Reviewed changes
Copilot reviewed 10 out of 10 changed files in this pull request and generated 3 comments.
Show a summary per file
| File | Description |
|---|---|
| tests/test_ux_lab_v3.py | Adds a test ensuring launcher flow short-circuits low-signal tasks. |
| tests/test_orchestrator.py | Adds a test asserting small bounded tasks remain single-agent. |
| tests/test_detector.py | Adds parametrized test coverage for low-signal task detection. |
| pyproject.toml | Bumps project version to 0.1.8. |
| docs/snake.html | Adds a standalone, zero-dependency Snake game page. |
| ai_collab/tui/launcher_service.py | Adds single-agent controller-plan generation and detection-based short-circuiting. |
| ai_collab/launcher_service.py | Same as TUI launcher service changes for non-TUI flow. |
| ai_collab/core/orchestrator.py | Adds small-bounded-task heuristics to suppress multi-role planning. |
| ai_collab/core/detector.py | Adds low-signal task detection to skip collaboration detection early. |
| ai_collab/init.py | Bumps __version__ to 0.1.8. |
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| detection: Optional[CollaborationResult] = None | ||
| try: | ||
| detection = CollaborationDetector(config).detect(resolved_task, resolved_controller) | ||
| except Exception: # noqa: BLE001 | ||
| detection = None | ||
|
|
||
| if detection is not None and not detection.need_collaboration: | ||
| controller_plan = _single_agent_controller_plan( | ||
| config=config, | ||
| controller=resolved_controller, | ||
| task=resolved_task, | ||
| lang=lang, | ||
| detection=detection, | ||
| ) | ||
| plan = map_controller_plan_to_items(controller_plan, lang=lang) | ||
| error = None | ||
| elif mode == "mock": |
| detection: Optional[CollaborationResult] = None | ||
| try: | ||
| detection = CollaborationDetector(config).detect(resolved_task, resolved_controller) | ||
| except Exception: # noqa: BLE001 | ||
| detection = None | ||
|
|
||
| if detection is not None and not detection.need_collaboration: | ||
| controller_plan = _single_agent_controller_plan( | ||
| config=config, | ||
| controller=resolved_controller, | ||
| task=resolved_task, | ||
| lang=lang, | ||
| detection=detection, | ||
| ) | ||
| plan = map_controller_plan_to_items(controller_plan, lang=lang) | ||
| error = None | ||
| elif mode == "mock": |
| lower = normalized.lower() | ||
| if re.fullmatch(r"[\W_]+", lower): | ||
| return True | ||
| if re.fullmatch(r"\d+(?:[.,]\d+)?", lower): | ||
| return True | ||
| if any(cue in lower for cue in SMALL_BOUNDED_TASK_CUES): | ||
| return True |
Summary by CodeRabbit
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