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mamedev
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mame
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More items
Comfortable display density
Compact display density
misc/compucranes.cpp: Add enough logic to pass the POST and see the display [ClawGrip]
#16275
·
clawgrip
opened
Sep 28, 2026
Contributor
·
·
cave/cv1k_v.cpp: Add Blitter bus request gaps between Uploads
#16274
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buffis
opened
Sep 28, 2026
Contributor
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·
easy_karaoke.cpp: allow all sets to boot to the initial screen, 2nd stage bootloader is encrypted however [David Haywood, MagikalUnicorn]
#16273
·
mamehaze
opened
Sep 28, 2026
Contributor
·
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1
reworked the Sega 315-5838 / 317-0229 compression/encryption device to work with games other than Decathlete [Peter Wilhelmsen]
#16272
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mamehaze
opened
Sep 28, 2026
Contributor
·
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sound/es5506.cpp: Make ES5506 filter finer than ES5505, match as documents
#16271
·
cam900
opened
Sep 28, 2026
Contributor
·
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sequential/sixtrak.cpp: Made noise and smoothing sample&hold reusable.
#16270
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m1macrophage
opened
Sep 28, 2026
Contributor
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emscripten: mirror native run-loop pacing, uncap fast forward
#16269
·
holub
opened
Sep 27, 2026
Contributor
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1
cpu/mcs96: Fix MULUB (indexed, 3-operand) and DIV/DIVU dividend handling
#16267
·
carllom
opened
Sep 27, 2026
Contributor
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Preliminary Arduboy driver, SSD1306 display, and ATMega32U4 hookups
#16265
·
wurthless-elektroniks
opened
Sep 26, 2026
Contributor
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·
31
namcops2.cpp: Further Battle Gear 3 documentation update [FMecha, mokonaXVI]
#16261
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FMecha
opened
Sep 25, 2026
Contributor
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debugger/gdbstub: add monitor Lua command
#16257
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holub
opened
Sep 25, 2026
Contributor
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1
debugger/gdbstub: expose executing devices as GDB threads
#16256
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holub
opened
Sep 25, 2026
Contributor
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pc: start a driver for GAMESnet Choice MK3 HW (Intel 815E chipset)
#16254
·
angelosa
opened
Sep 25, 2026
Member
·
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3
PGM3 split PR (part 2/4) - ARM11 / ARMv6 improvements needed for PGM3 [Peter Wilhelmsen]
#16253
·
mamehaze
opened
Sep 25, 2026
Contributor
·
·
atarijsa.cpp - require OKI regions to be configured for JSAIII / JSAIIIs
#16251
·
mamehaze
opened
Sep 25, 2026
Contributor
·
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Technics kn7000 driver
#16250
·
felipesanches
opened
Sep 25, 2026
Contributor
·
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PGM3 split PR (part 1/4) - added 3rdparty libs needed for PGM3 [Peter Wilhelmsen]
#16248
·
mamehaze
opened
Sep 25, 2026
Contributor
·
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evolution_handheld, generalplus_gpl951xx: Cleaned up metadata spacing
#16247
·
JimCarlTay
opened
Sep 25, 2026
Contributor
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PGM3 / KOV3HD work [Peter Wilhelmsen] (complete reference PR)
#16246
·
mamehaze
opened
Sep 25, 2026
Contributor
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ms32.cpp: Implement the priority ram sprite for all games and adjust some effects
#16243
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asturur
opened
Sep 24, 2026
Contributor
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1
bfm/cobra3: Add cabinet controls, layouts and save-state support; promote all five games to working
#16240
·
MagikalUnicorn
opened
Sep 24, 2026
Contributor
·
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1
workflows/ci-macos-cc.yml: Cached build POC
#16235
·
holub
opened
Sep 23, 2026
Contributor
·
·
5
frontend/mame/luaengine.cpp: Fixed emu.thread() data races on its Lua state
#16229
·
Optimiza
opened
Sep 23, 2026
Contributor
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New feature PR: Source-level debugging
#16227
·
dave-br
opened
Sep 23, 2026
Contributor
·
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oberheim/matrixsynth_kbd.cpp: Added keyboard emulation for the Matrix-12 and Matrix-6.
#16222
·
m1macrophage
opened
Sep 22, 2026
Contributor
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