Nucleus Co-op handlers that launch Call of Duty: Black Ops II Zombies through Plutonium instead of the Steam client.
Why Plutonium? Controllers get native aim assist. Steam BO2 on Nucleus typically does not.
| Folder | Mode | Status |
|---|---|---|
LAN/ |
Offline LAN (-lan) |
Working — see LAN README |
WAN/ |
Online / Plutonium network | Impossible because of anti-cheat |
- Nucleus Co-op
- Steam Black Ops II installed (game files; Nucleus adds the game via Steam
t6zm.exe) - Plutonium installed and run at least once (so
%LOCALAPPDATA%\Plutoniumexists and game files are downloaded)
You do not need to put this whole repo into Nucleus. Install the handler package from the mode folder you want (LAN or later WAN).
- Open
LAN/and follow the full play guide in LAN/README.md. - If you already have a BO2 Zombies handler installed, remove it first — Nucleus will not overwrite it properly when you import the
.nc. - Install
Call of Duty Black Ops 2 Plutonium Zombies.ncinto Nucleus. When the “Select which game to add” popup appears, choose Call of Duty Black Ops 2 Plutonium Zombies (not the plain Zombies handler). - Add the game by browsing to Steam BO2’s
t6zm.exe. - Short version: wait for instance 1 resize → Online → Custom Games → set min players → Start → OK Nucleus prompt → each joiner:
connect localhost:1111after resize → lock inputs with END.
launches with -lan. Instances talk over a local port (host listens on 1111). One Plutonium install / one logged-in account on the PC is enough.
├── README.md ← you are here
├── LAN/ ← working LAN handler + docs
│ ├── README.md
│ ├── Call of Duty Black Ops 2 Plutonium Zombies.nc
│ └── Call of Duty Black Ops 2 Plutonium Zombies.js
└── .gitignore
- Steam Nucleus handler base: PoundlandBacon
- Client / aim assist: Plutonium Team
- Nucleus: SplitScreen.Me
This is a community Nucleus handler. It is not affiliated with Activision, Treyarch, or Plutonium. Use at your own risk; keep your game and Plutonium updated.