Skip to content

Improve utiLITI editor usability and runtime resilience - #1025

Merged
steffen-wilke merged 8 commits into
mainfrom
feature/utiliti-editor-polish
Sep 2, 2026
Merged

Improve utiLITI editor usability and runtime resilience#1025
steffen-wilke merged 8 commits into
mainfrom
feature/utiliti-editor-polish

Conversation

@steffen-wilke

Copy link
Copy Markdown
Contributor

Summary

  • Add responsive, collapsible editor panels and compact toolbar controls for narrow window sizes.
  • Preserve usable editor dimensions and restore layouts correctly after resizing.
  • Improve map-object hit testing so selection follows visible sprite pixels and overlapping collision boxes.
  • Close script tabs when projects change, protect unsaved scripts, and show a non-editable empty state when no script is open.
  • Generate Markdown documentation in new script templates and remove the recently introduced deprecated lifecycle aliases.
  • Improve undo and project-status toast feedback.
  • Handle missing sprite names and unavailable game cameras without crashing.

Testing

  • ./gradlew test --no-daemon
  • ./gradlew spotlessCheck --no-daemon
  • git diff --check

@steffen-wilke
steffen-wilke marked this pull request as ready for review September 2, 2026 17:53
@steffen-wilke
steffen-wilke merged commit 6ee1120 into main Sep 2, 2026
5 checks passed
@steffen-wilke
steffen-wilke deleted the feature/utiliti-editor-polish branch September 2, 2026 17:53
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant