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fix: fix security issue in players.js - #16

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anupamme:fix-repo-node-game-server-v-001-lib-gs-players-js
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fix: fix security issue in players.js#16
anupamme wants to merge 1 commit into
grantmd:masterfrom
anupamme:fix-repo-node-game-server-v-001-lib-gs-players-js

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@anupamme anupamme commented Sep 6, 2026

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Summary

Fix critical severity security issue in lib/gs/players.js.

Vulnerability

Field Value
ID V-001
Severity CRITICAL
Scanner multi_agent_ai
Rule V-001
File lib/gs/players.js:1
Assessment Likely exploitable
Chain Complexity 2-step

Description: The game server's player and map management functions operate without any authentication mechanism. Functions including gs.players_add, gs.players_delete, gs.maps_delete_player, and gs.maps_add_player execute sensitive operations without verifying the identity of the requester. Any client with network access to the game server can invoke these functions to create, modify, or delete players and manipulate map memberships.

Evidence

Exploitation scenario: An attacker with network access sends direct requests to player management functions.

Scanner confirmation: multi_agent_ai rule V-001 flagged this pattern.

Production code: This file is in the production codebase, not test-only code.

Threat Model Context

This is a web service - vulnerabilities in request handlers are directly exploitable by remote attackers.

Changes

  • lib/gs/players.js

Behavior Preservation

The change is scoped to 1 file on the vulnerable path.


Automated security fix by OrbisAI Security

The game server's player and map management functions operate without any authentication mechanism
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