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AI v2 B1: UniRig arbitrary categories (category hint, re-export, non-humanoid skinning) #1013

Description

@fernandotonon

Part of #818 (Track B1). Status: ABSENT.

UniRig's model already handles arbitrary categories; our integration is what assumes humanoid. UniRigPredictor::Options has no category/hint field, and AutoRig::Template only offers Humanoid | Biped | Quadruped (the native template path).

Scope

Acceptance

A CC0 wolf, car, tree and monster each auto-rig with usable skinning through GUI, CLI and MCP. Pairs with #1013 (sam2seg) / #1014 (meshseg categories) for the epic's non-human acceptance criterion.

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