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Spell out the UK & Ireland first-house cost in the map rules - #146

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goldjohn6 merged 2 commits into
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ukireland-first-house-cost
Sep 3, 2026
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goldjohn6 merged 2 commits into
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ukireland-first-house-cost

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The UK & Ireland cross-island rule reads:

Starting a second network on the other island costs an extra 20 Elektro on top of the normal first-house cost.

At the table that leaves you doing the arithmetic from memory, so this names the cost and sets FIRST apart:

Starting a second network on the other island costs an extra 20 Elektro on top of the normal FIRST-house cost($10).

Requested by Mike after a UK & Ireland game. $10 is the default first slot cost — UK & Ireland sets no slotCosts override on any city, so it holds map-wide.

Text only, one line. npm run lint and npm test (97/97) are green, and prettier is clean.

Rollout note: mapSpecificRules is baked into each game state at setup(), so this can only ever show up in new games — existing UK & Ireland games keep the old wording no matter what is deployed. Being an engine change it also costs a descriptor duplicate to reach the server at all, so this is worth batching with the next engine release rather than cutting one for a string.

…rules

The cross-island rule said "an extra 20 Elektro on top of the normal
first-house cost" without naming that cost, so the total for starting a
second network was not obvious at the table. Name it ($10) and set FIRST
apart, per Mike's read of the dialog.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Comment thread engine/src/maps/ukireland.ts Outdated
Co-authored-by: Eliott C. <coyotte508@gmail.com>
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goldjohn6 merged commit b7a6c5a into master Sep 3, 2026
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