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Vishrut Sachan C++ Graphics Engineering Logo
Rendered in Blender

About Me:

Hey, I'm Vishrut Sachan, a Computer and Communication Engineering student at MIT Manipal.

Interests:

  • Graphics & Systems – unidirectional/bidirectional path tracing, PBR pipelines, and GPU optimization.
  • Emulator Dev – Low-level C++/Qt architecture and making things run faster than they should.
  • Full-Stack Stuff – Building systems like distributed render farms with high-concurrency.

Work:

  • Active Open Source Contributor: Spending my free time breaking and fixing code for the RPCS3 and PrismLauncher.
  • Blender Head & Taskphase Lead @ VARISE: Mentored 100+ students and developed VR simulators
  • Systems & Graphics Domain: Focused on high-performance computing and low-level engine architecture using C++ and CUDA.
  • Optimization & Rendering: Working with acceleration structures like SAH-BVH and advanced light sampling techniques.

Contributions:

I track all my merged PRs and shadow contributions in a dedicated page, auto-updated daily by Github Actions. Click here to view: Contributions


Stack:

C++ C Rust Python Java Kotlin nVIDIA CUDA OpenGL Qt Blender NodeJS React TailwindCSS Express.js Django Flask Electron PostgreSQL MongoDB SQLite Redis Bash Android Studio

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