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VELD-Dev
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ReLunacy
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Fixed crashes on Windows and stuff, v0.05.1 (#56)
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Merge branch 'master' into nightly
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Update README.md (#52)
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Migrate off Veldrith onto NeoVeldrid (#50)
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Dev (#47) New renderer, v0.05
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Add foliage and cubemap support, enhance changelog display (#42)
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Add lightmap UV support for ties and enhance texture handling (#41)
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Update README.md to include lighting compatibility information for ga…
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Proper lighting (#36)
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Add export options for Moby and Tie assets in AssetViewer (#33)
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Refactor licensing, enhance rendering, and update documentation (#31)
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Implement new texture format support, decoding fixes, and linearizati…
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Handle null/empty bangle and mesh cases in old engine **Moby** parsin…
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Fix nightly release creation by granting write permissions to content…
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Remove legacy code, add update channel settings, and implement nightl…
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