Live site: https://pzixel.github.io/terra-invicta-techtree-update/
An interactive, up-to-date technology tree viewer for Terra Invicta, the grand strategy game by Pavonis Interactive. Browse every technology and project in the game: prerequisites, research costs, effects, and unlocked modules, habs, and ship parts.
This is an actively maintained fork of the original tech tree website (sarahwatt.ca, no longer updated), refreshed for the latest stable and experimental game versions.
Big thanks and shoutout to spooker0 and theothersarah.
- Full tech tree graph with search and filtering
- Research cost and prerequisite chains for every tech and project
- Ship drives comparison chart
- Stable and experimental game version support
- 12 languages: English, 简体中文, 繁體中文, Deutsch, Español, Français, 日本語, Polski, Português, 한국어, Русский, Українська
- Have
habmodulesandshipbuildericonsfiles in./resourcesfolder. You can find them atC:\Program Files (x86)\Steam\steamapps\common\Terra Invicta\TerraInvicta_Data\StreamingAssets\AssetBundles - run
rm -rf ./public/icons/habmodules/ ./public/icons/shipbuildericons python scripts/export_unity_textures.py ./resources ./public/icons
I am currently using icons from the experimental branch, it should be working fine. If it's not then fix it (like keep two separate icons sets maybe?). For now seems excessive.