1.18 made changes to physics that cause the bot to get stuck due to the server's anticheat disallowing movements and rubberbanding the player. I made a PR on pathfinder because I assumed it was an issue with that library, but it turns out it works fine on lower versions and is an issue with 1.18 physics.
An easy way to observe this is to get pathfinder to slide across blocks during diagonal movements like so. In the current implementation, it will get stuck forever. It can also happen when jumping up blocks.
1.18 made changes to physics that cause the bot to get stuck due to the server's anticheat disallowing movements and rubberbanding the player. I made a PR on pathfinder because I assumed it was an issue with that library, but it turns out it works fine on lower versions and is an issue with 1.18 physics.
An easy way to observe this is to get pathfinder to slide across blocks during diagonal movements like so. In the current implementation, it will get stuck forever. It can also happen when jumping up blocks.