Skip to content

Pull requests: NeotokyoRebuild/neo

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

Reset the player animation state when the model changes Animations Animation stuff. Including the syncronizing of animations between client and server based on state. JGR Related to the Juggernaut gamemode. Minor bugs Stuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.
#2108 opened Sep 1, 2026 by sunzenshen Contributor Loading…
Fix bot visibility bugs related to ghost beaconing Bots Related to bot players
#2106 opened Aug 31, 2026 by sunzenshen Contributor Loading…
Bound debug overlay draw counts to avoid resource crashes Bots Related to bot players
#2105 opened Aug 31, 2026 by sunzenshen Contributor Loading…
Separate ping button from IN_ATTACK3 UI/HUD Relates to the HUD, NeoUI, menus, etc
#2104 opened Aug 30, 2026 by sunzenshen Contributor Draft
Default enable sv_lan if Steam is in offline mode
#2103 opened Aug 30, 2026 by sunzenshen Contributor Loading…
Fix bot_mimic not copying weapon swap to slot 1 Bots Related to bot players
#2099 opened Aug 28, 2026 by sunzenshen Contributor Loading…
Linux hot reload: opt-in linux-debug-hotreload preset, glue, and vendored loader Tooling Tooling related works (EX: OS fixes, libraries)
#2097 opened Aug 27, 2026 by sunmachine Contributor Loading…
Hint controls for buttons Mapping Entities, inputs and outputs. Things that are set up in the world editor UI/HUD Relates to the HUD, NeoUI, menus, etc
#2088 opened Aug 22, 2026 by DESTROYGIRL Contributor Loading… Continued Development
Invalidate stale cover paths when retreat destination changes Bots Related to bot players
#2086 opened Aug 21, 2026 by sunmachine Contributor Loading…
Bots delay expiration of ghost capture if they make movement progress Bots Related to bot players
#2084 opened Aug 20, 2026 by sunzenshen Contributor Loading…
sv_neo_wep_xp_override cheat, includes fix for detpack loadout grant
#2082 opened Aug 19, 2026 by sunmachine Contributor Loading…
Add new damage modifier for explosives
#2077 opened Aug 17, 2026 by Agiel Contributor Loading…
Bots check that they have a grenade throwing vantage point Bots Related to bot players
#2074 opened Aug 17, 2026 by sunzenshen Contributor Loading…
Bots choose another bot buddy to pair with during freezetime Conflict conflicts with master
#2070 opened Aug 16, 2026 by sunzenshen Contributor Draft
Add Linux depo repair script to tools/ + ./toolbox.sh easy entrypoint. Tooling Tooling related works (EX: OS fixes, libraries)
#2059 opened Aug 8, 2026 by sunmachine Contributor Loading…
Remove crosshair network from (C)NEOPlayer datatable, simplify caching New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers.
#2053 opened Aug 6, 2026 by nullsystem Collaborator Loading…
Proximity VoIP Changes in neoAssets This PR depends on changes in the neoAssets repository. The relevant PR should be in the description
#2044 opened Aug 2, 2026 by AdamTadeusz Contributor Loading…
Jump 2
#2039 opened Jul 30, 2026 by AdamTadeusz Contributor Loading…
Bots intercept enemy ghost carrier path
#2036 opened Jul 27, 2026 by sunzenshen Contributor Draft
Add generic Linux dev setup & bootstrap New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers. Tooling Tooling related works (EX: OS fixes, libraries)
#2035 opened Jul 26, 2026 by sunmachine Contributor Loading…
Lone wolf bot sound detection investigation
#2024 opened Jul 16, 2026 by sunzenshen Contributor Draft
Bots hear footsteps/cloaking player sounds Bots Related to bot players
#2022 opened Jul 16, 2026 by sunzenshen Contributor Draft
ProTip! Add no:assignee to see everything that’s not assigned.