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Key Concepts

Three-Layer USD Architecture

MICROROBOTICA uses a three-layer USD composition stack:

  1. Base Layer — the original scene file (immutable after load)
  2. Override Layer — user parameter overrides via scripting
  3. Results Layer — simulation output (never persisted)

Compute Backends

A compute backend provides physics simulation and rendering. MICROBOTICA ships with a local backend for development; cloud backends ({term}SkyPilot) will be available in Phase 2.

Scripting Console

The embedded Python console provides access to the microrobotica module for scene inspection and parameter manipulation.