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Build(deps): Bump datashader from 0.12.1 to 0.14.4 in /requirements - #257

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Build(deps): Bump datashader from 0.12.1 to 0.14.4 in /requirements#257
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Bumps datashader from 0.12.1 to 0.14.4.

Release notes

Sourced from datashader's releases.

Version 0.14.4

This release adds a new where reduction that provides improved inspection capabilities and adds support for colormaps that are tuples of hex values. There are also various bug fixes and compatibility improvements.

Thanks to @​ianthomas23, @​maximlt and @​Hoxbro.

Enhancements:

  • New where reduction to provide improved inspection functionality:

    • Add new where reduction (#1155)
    • Where reduction using dataframe row index (#1164)
    • CUDA support for where reduction (#1167)
    • User guide page for where reduction (#1172)
  • Support colormaps that are tuples of hex values (#1173)

  • Add governance docs (#1165)

  • Improve documentation build system (#1170, #1171)

  • Improvements to CI:

    • Rename default branch from master to main (#1156)
    • Use holoviz_task install action (#1163)

Bug fixes:

  • Validate calculated log canvas range (#1154)

  • Better validate canvas.line() coordinate lengths (#1160)

  • Return early in eq_hist() if all data masked out (#1168)

Compatibility:

  • Follow recommended numba best practice.

    • Ensure cuda functions are correctly jitted (#1153)
    • nopython=True everywhere (#1162)
  • Update dependencies:

    • Pip pyarrow in tests dependencies (#1174)

Version 0.14.3

This release fixes a bug related to spatial indexing of spatialpandas.GeoDataFrames, and introduces enhancements to antialiased lines, benchmarking and GPU support.

Thanks to first-time contributors @​eriknw and @​raybellwaves, and also @​ianthomas23 and @​maximlt.

Enhancements:

... (truncated)

Changelog

Sourced from datashader's changelog.

Version 0.14.4 (2023-02-02)

This release adds a new where reduction that provides improved inspection capabilities and adds support for colormaps that are tuples of hex values. There are also various bug fixes and compatibility improvements.

Thanks to @ianthomas23 <https://github.com/ianthomas23>, @maximlt <https://github.com/maximlt> and @Hoxbro <https://github.com/Hoxbro>_.

Enhancements:

  • New where reduction to provide improved inspection functionality:

    • Add new where reduction ([#1155](https://github.com/holoviz/datashader/issues/1155) <https://github.com/holoviz/datashader/pull/1155>_)
    • Where reduction using dataframe row index ([#1164](https://github.com/holoviz/datashader/issues/1164) <https://github.com/holoviz/datashader/pull/1164>_)
    • CUDA support for where reduction ([#1167](https://github.com/holoviz/datashader/issues/1167) <https://github.com/holoviz/datashader/pull/1167>_)
    • User guide page for where reduction ([#1172](https://github.com/holoviz/datashader/issues/1172) <https://github.com/holoviz/datashader/pull/1172>_)
  • Support colormaps that are tuples of hex values ([#1173](https://github.com/holoviz/datashader/issues/1173) <https://github.com/holoviz/datashader/pull/1173>_)

  • Add governance docs ([#1165](https://github.com/holoviz/datashader/issues/1165) <https://github.com/holoviz/datashader/pull/1165>_)

  • Improve documentation build system ([#1170](https://github.com/holoviz/datashader/issues/1170) <https://github.com/holoviz/datashader/pull/1170>, [#1171](https://github.com/holoviz/datashader/issues/1171) <https://github.com/holoviz/datashader/pull/1171>)

  • Improvements to CI:

    • Rename default branch from master to main ([#1156](https://github.com/holoviz/datashader/issues/1156) <https://github.com/holoviz/datashader/pull/1156>_)
    • Use holoviz_task install action ([#1163](https://github.com/holoviz/datashader/issues/1163) <https://github.com/holoviz/datashader/pull/1163>_)

Bug fixes:

  • Validate calculated log canvas range ([#1154](https://github.com/holoviz/datashader/issues/1154) <https://github.com/holoviz/datashader/pull/1154>_)

  • Better validate canvas.line() coordinate lengths ([#1160](https://github.com/holoviz/datashader/issues/1160) <https://github.com/holoviz/datashader/pull/1160>_)

  • Return early in eq_hist() if all data masked out ([#1168](https://github.com/holoviz/datashader/issues/1168) <https://github.com/holoviz/datashader/pull/1168>_)

Compatibility:

  • Follow recommended numba best practice.

    • Ensure cuda functions are correctly jitted ([#1153](https://github.com/holoviz/datashader/issues/1153) <https://github.com/holoviz/datashader/pull/1153>_)
    • nopython=True everywhere ([#1162](https://github.com/holoviz/datashader/issues/1162) <https://github.com/holoviz/datashader/pull/1162>_)
  • Update dependencies:

    • Pip pyarrow in tests dependencies ([#1174](https://github.com/holoviz/datashader/issues/1174) <https://github.com/holoviz/datashader/pull/1174>_)

Version 0.14.3 (2022-11-17)

This release fixes a bug related to spatial indexing of spatialpandas.GeoDataFrames, and introduces enhancements to antialiased lines, benchmarking and GPU support.

... (truncated)

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Bumps [datashader](https://github.com/holoviz/datashader) from 0.12.1 to 0.14.4.
- [Release notes](https://github.com/holoviz/datashader/releases)
- [Changelog](https://github.com/holoviz/datashader/blob/main/CHANGELOG.rst)
- [Commits](holoviz/datashader@v0.12.1...v0.14.4)

---
updated-dependencies:
- dependency-name: datashader
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot Bot added the dependencies Pull requests that update a dependency file label Feb 6, 2023
@dependabot @github

dependabot Bot commented on behalf of github Mar 11, 2025

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Superseded by #293.

@dependabot dependabot Bot closed this Mar 11, 2025
@dependabot
dependabot Bot deleted the dependabot/pip/requirements/develop/datashader-0.14.4 branch March 11, 2025 12:33
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