fix: NullReferenceException in RemoveLoading (#39) + bump to 7.0.3 - #41
❌️ 2023.2.20f1 playmode windows-mono Test Results - 133/139, skipped: 5, failed: 1 - Failed in 29.183s
❌️ playmode-results.xml - 133/139, skipped: 5, failed: 1 - Failed in 29.183s
Details
❌️ playmode-results.xml - 133/139, skipped: 5, failed: 1 - Failed in 29.183s
- ✅ Extensions.Unity.ImageLoader.Tests.TestCache - 20/20 - Passed in 0.469s
- ✅ ClearDiskCache - Passed in 0.137s
- ✅ ClearDiskCache_NoLogs - Passed in 0.021s
- ✅ ClearDiskCacheAll - Passed in 0.020s
- ✅ ClearDiskCacheAll_NoLogs - Passed in 0.019s
- ✅ ClearMemoryCache - Passed in 0.020s
- ✅ ClearMemoryCache_NoLogs - Passed in 0.017s
- ✅ ClearMemoryCacheAll - Passed in 0.019s
- ✅ ClearMemoryCacheAll_NoLogs - Passed in 0.017s
- ✅ DiskCacheDisable - Passed in 0.017s
- ✅ DiskCacheDisable_NoLogs - Passed in 0.014s
- ✅ DiskCacheEnable - Passed in 0.018s
- ✅ DiskCacheEnable_NoLogs - Passed in 0.017s
- ✅ LoadingFromDiskCache - Passed in 0.020s
- ✅ LoadingFromDiskCache_NoLogs - Passed in 0.018s
- ✅ LoadingFromMemoryCache - Passed in 0.019s
- ✅ LoadingFromMemoryCache_NoLogs - Passed in 0.016s
- ✅ MemoryCacheDisabled - Passed in 0.017s
- ✅ MemoryCacheDisabled_NoLogs - Passed in 0.014s
- ✅ MemoryCacheEnabled - Passed in 0.016s
- ✅ MemoryCacheEnabled_NoLogs - Passed in 0.014s
- ✅ Extensions.Unity.ImageLoader.Tests.TestConcurrency - 12/12 - Passed in 1.389s
- ✅ Load____1_ReferencesInParallelLateDispose - Passed in 0.035s
- ✅ Load____1_ReferencesInParallelLateDispose_NoLogs - Passed in 0.011s
- ✅ Load____2_ReferencesInParallelLateDispose - Passed in 0.014s
- ✅ Load____2_ReferencesInParallelLateDispose_NoLogs - Passed in 0.012s
- ✅ Load____5_ReferencesInParallelLateDispose - Passed in 0.015s
- ✅ Load____5_ReferencesInParallelLateDispose_NoLogs - Passed in 0.012s
- ✅ Load_1000_ReferencesInParallelLateDispose - Passed in 0.568s
- ✅ Load_1000_ReferencesInParallelLateDispose_NoLogs - Passed in 0.358s
- ✅ LoadOneMake____5_ReferencesInParallelLateDispose - Passed in 0.019s
- ✅ LoadOneMake____5_ReferencesInParallelLateDispose_NoLogs - Passed in 0.013s
- ✅ LoadOneMake_1000_ReferencesInParallelLateDispose - Passed in 0.220s
- ✅ LoadOneMake_1000_ReferencesInParallelLateDispose_NoLogs - Passed in 0.112s
- ✅ Extensions.Unity.ImageLoader.Tests.TestFuture - 44/44 - Passed in 21.789s
- ✅ AsyncOperationCompletion - Passed in 1.037s
- ✅ AsyncOperationCompletion_NoLogs - Passed in 1.019s
- ✅ AsyncOperationCompletionAfterCancel - Passed in 0.041s
- ✅ AsyncOperationCompletionAfterCancel_NoLogs - Passed in 0.027s
- ✅ DisposeOnOutDisposingBlock - Passed in 0.023s
- ✅ DisposeOnOutDisposingBlock_NoLogs - Passed in 0.018s
- ✅ DisposeOnOutDisposingBlock2 - Passed in 0.021s
- ✅ DisposeOnOutDisposingBlock2_NoLogs - Passed in 0.019s
- ✅ DisposeOnOutDisposingBlock3 - Passed in 0.030s
- ✅ DisposeOnOutDisposingBlock3_NoLogs - Passed in 0.022s
- ✅ EventFailedWithIncorrectUrlAndTimeout - Passed in 4.011s
- ✅ EventFailedWithIncorrectUrlAndTimeout_NoLogs - Passed in 4.011s
- ✅ EventFailedWithIncorrectUrlNotCalledBecauseOfCancel - Passed in 1.013s
- ✅ EventFailedWithIncorrectUrlNotCalledBecauseOfCancel_NoLogs - Passed in 1.014s
- ✅ GetAllLoadingFutures - Passed in 0.012s
- ✅ GetAllLoadingFutures_NoLogs - Passed in 0.010s
- ✅ LoadFailFrom_Source - Passed in 2.468s
- ✅ LoadFailFrom_Source_NoLogs - Passed in 2.452s
- ✅ LoadFrom_DiskCache - Passed in 0.058s
- ✅ LoadFrom_DiskCache_AndCancel - Passed in 0.085s
- ✅ LoadFrom_DiskCache_AndCancel_NoLogs - Passed in 0.073s
- ✅ LoadFrom_DiskCache_NoLogs - Passed in 0.047s
- ✅ LoadFrom_DiskCache_ThenCancel - Passed in 0.133s
- ✅ LoadFrom_DiskCache_ThenCancel_NoLogs - Passed in 0.124s
- ✅ LoadFrom_MemoryCache - Passed in 0.058s
- ✅ LoadFrom_MemoryCache_AndCancel - Passed in 0.096s
- ✅ LoadFrom_MemoryCache_AndCancel_NoLogs - Passed in 0.092s
- ✅ LoadFrom_MemoryCache_NoLogs - Passed in 0.048s
- ✅ LoadFrom_MemoryCache_ThenCancel - Passed in 0.132s
- ✅ LoadFrom_MemoryCache_ThenCancel_NoLogs - Passed in 0.101s
- ✅ LoadFrom_Source - Passed in 0.155s
- ✅ LoadFrom_Source_AndCancel - Passed in 0.208s
- ✅ LoadFrom_Source_AndCancel_NoLogs - Passed in 0.181s
- ✅ LoadFrom_Source_NoLogs - Passed in 0.118s
- ✅ LoadFrom_Source_ThenCancel - Passed in 0.390s
- ✅ LoadFrom_Source_ThenCancel_NoLogs - Passed in 0.322s
- ✅ Loading2RefAndCancelFirst - Passed in 0.018s
- ✅ Loading2RefAndCancelFirst_NoLogs - Passed in 0.015s
- ✅ Loading2RefAndDisposeAll - Passed in 1.012s
- ✅ Loading2RefAndDisposeAll_NoLogs - Passed in 1.011s
- ✅ Loading2RefAndWait - Passed in 0.019s
- ✅ Loading2RefAndWait_NoLogs - Passed in 0.014s
- ✅ LoadingRefAndWaiting - Passed in 0.015s
- ✅ LoadingRefAndWaiting_NoLogs - Passed in 0.015s
- ✅ Extensions.Unity.ImageLoader.Tests.TestFutureOrder - 4/4 - Passed in 0.256s
- ✅ EventsFailedWhenClear - Passed in 0.114s
- ✅ EventsFailedWhenClear_NoLogs - Passed in 0.112s
- ✅ EventsLoadedWhenClear - Passed in 0.016s
- ✅ EventsLoadedWhenClear_NoLogs - Passed in 0.013s
- ❌️ Extensions.Unity.ImageLoader.Tests.TestFutureWaitingAnotherFuture - 19/20, failed: 1 - Failed in 3.763s
-
✅ LoadFailFrom_Source - Passed in 1.240s
-
✅ LoadFailFrom_Source_NoLogs - Passed in 1.234s
-
✅ LoadFrom_DiskCache - Passed in 0.029s
-
✅ LoadFrom_DiskCache_AndCancel - Passed in 0.052s
-
✅ LoadFrom_DiskCache_AndCancel_NoLogs - Passed in 0.037s
-
✅ LoadFrom_DiskCache_NoLogs - Passed in 0.024s
-
✅ LoadFrom_DiskCache_ThenCancel - Passed in 0.063s
-
✅ LoadFrom_DiskCache_ThenCancel_NoLogs - Passed in 0.053s
-
✅ LoadFrom_MemoryCache - Passed in 0.026s
-
✅ LoadFrom_MemoryCache_AndCancel - Passed in 0.046s
-
✅ LoadFrom_MemoryCache_AndCancel_NoLogs - Passed in 0.042s
-
✅ LoadFrom_MemoryCache_NoLogs - Passed in 0.024s
-
✅ LoadFrom_MemoryCache_ThenCancel - Passed in 0.067s
-
✅ LoadFrom_MemoryCache_ThenCancel_NoLogs - Passed in 0.057s
-
✅ LoadFrom_Source - Passed in 0.096s
-
❌️ LoadFrom_Source_AndCancel - Failed in 0.115s
System.Exception : Expected event LoadingFromSource, but it was not found. Got: LoadedFromMemoryCache, Loaded, Completed
<b>Test Start </b>--------------------------------IgnoreFailingMessages:true [ImageLoader] Clearing Memory cache (Sprite) All [ImageLoader] Clearing Memory cache (Texture2D) All [ImageLoader] Clear Disk cache (Texture2D) All IgnoreFailingMessages:false [ImageLoader] Future[id=4934] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4934] Loading registered. Total 1 loading tasks https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4934] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4935] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4935] Waiting while another task is loading https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4934] -> Future[id=4935] Subscribe on events https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4935] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1582] Future[id=4935] Created. FutureStatus: LoadingFromSource [FutureListener id=1582] Future[id=4935] LoadingFromSource [ImageLoader] Future[id=4935] Cancel https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1582] Future[id=4935] Canceled [FutureListener id=1582] Future[id=4935] Completed: False [ImageLoader] Future[id=4935] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4935] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4934] Creating UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4934] Send UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4935] Cancelled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1583] Future[id=4935] Created. FutureStatus: Canceled [FutureListener id=1583] Future[id=4935] LoadingFromSource [ImageLoader] Future[id=4935] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1583] Future[id=4935] Canceled [FutureListener id=1583] Future[id=4935] Completed: False [ImageLoader] Future[id=4935] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4935] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4936] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4936] Waiting while another task is loading https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4934] -> Future[id=4936] Subscribe on events https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4936] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1584] Future[id=4936] Created. FutureStatus: LoadingFromSource [FutureListener id=1584] Future[id=4936] LoadingFromSource [ImageLoader] Future[id=4936] Cancel https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1584] Future[id=4936] Canceled [FutureListener id=1584] Future[id=4936] Completed: False [ImageLoader] Future[id=4936] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4936] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4934] Completed UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4936] Cancelled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1585] Future[id=4936] Created. FutureStatus: Canceled [FutureListener id=1585] Future[id=4936] LoadingFromSource [ImageLoader] Future[id=4936] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1585] Future[id=4936] Canceled [FutureListener id=1585] Future[id=4936] Completed: False [ImageLoader] Future[id=4936] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4936] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4934] Loaded from Source. Processing... https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4934] Save to Disk cache (Texture2D <- Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4934] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4934] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4934] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4937] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4937] Loading registered. Total 2 loading tasks https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4937] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4938] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4938] Waiting while another task is loading https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4937] -> Future[id=4938] Subscribe on events https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4938] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1586] Future[id=4938] Created. FutureStatus: LoadingFromSource [FutureListener id=1586] Future[id=4938] LoadingFromSource [ImageLoader] Future[id=4938] Cancel https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1586] Future[id=4938] Canceled [FutureListener id=1586] Future[id=4938] Completed: False [ImageLoader] Future[id=4938] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4938] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4934] Loading registration removed. Total 1 loading tasks https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4937] Creating UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4937] Send UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4938] Cancelled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1587] Future[id=4938] Created. FutureStatus: Canceled [FutureListener id=1587] Future[id=4938] LoadingFromSource [ImageLoader] Future[id=4938] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1587] Future[id=4938] Canceled [FutureListener id=1587] Future[id=4938] Completed: False [ImageLoader] Future[id=4938] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4938] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4937] Completed UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4939] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4939] Waiting while another task is loading https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4937] -> Future[id=4939] Subscribe on events https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4939] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1588] Future[id=4939] Created. FutureStatus: LoadingFromSource [FutureListener id=1588] Future[id=4939] LoadingFromSource [ImageLoader] Future[id=4939] Cancel https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1588] Future[id=4939] Canceled [FutureListener id=1588] Future[id=4939] Completed: False [ImageLoader] Future[id=4939] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4939] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4937] Loaded from Source. Processing... https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4937] Save to Disk cache (Texture2D <- Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4939] Cancelled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1589] Future[id=4939] Created. FutureStatus: Canceled [FutureListener id=1589] Future[id=4939] LoadingFromSource [ImageLoader] Future[id=4939] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1589] Future[id=4939] Canceled [FutureListener id=1589] Future[id=4939] Completed: False [ImageLoader] Future[id=4939] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4939] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4937] Parsing UnityWebRequest response https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4937] Save to Memory cache (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4937] Loading registration removed. Total 0 loading tasks https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4937] Loaded from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4937] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4937] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4937] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4940] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4940] Loading registered. Total 1 loading tasks https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4940] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4941] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4941] Waiting while another task is loading https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4940] -> Future[id=4941] Subscribe on events https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4941] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [FutureListener id=1590] Future[id=4941] Created. FutureStatus: LoadingFromSource [FutureListener id=1590] Future[id=4941] LoadingFromSource [ImageLoader] Future[id=4941] Cancel https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [FutureListener id=1590] Future[id=4941] Canceled [FutureListener id=1590] Future[id=4941] Completed: False [ImageLoader] Future[id=4941] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4941] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4940] Creating UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4940] Send UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4941] Cancelled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [FutureListener id=1591] Future[id=4941] Created. FutureStatus: Canceled [FutureListener id=1591] Future[id=4941] LoadingFromSource [ImageLoader] Future[id=4941] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [FutureListener id=1591] Future[id=4941] Canceled [FutureListener id=1591] Future[id=4941] Completed: False [ImageLoader] Future[id=4941] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4941] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4940] Completed UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4942] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4942] Waiting while another task is loading https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4940] -> Future[id=4942] Subscribe on events https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4942] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [FutureListener id=1592] Future[id=4942] Created. FutureStatus: LoadingFromSource [FutureListener id=1592] Future[id=4942] LoadingFromSource [ImageLoader] Future[id=4942] Cancel https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [FutureListener id=1592] Future[id=4942] Canceled [FutureListener id=1592] Future[id=4942] Completed: False [ImageLoader] Future[id=4942] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4942] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4940] Loaded from Source. Processing... https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4940] Save to Disk cache (Texture2D <- Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4942] Cancelled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [FutureListener id=1593] Future[id=4942] Created. FutureStatus: Canceled [FutureListener id=1593] Future[id=4942] LoadingFromSource [ImageLoader] Future[id=4942] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [FutureListener id=1593] Future[id=4942] Canceled [FutureListener id=1593] Future[id=4942] Completed: False [ImageLoader] Future[id=4942] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4942] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4940] Parsing UnityWebRequest response https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4940] Save to Memory cache (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4940] Loading registration removed. Total 0 loading tasks https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4940] Loaded from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4940] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4940] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4940] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png IgnoreFailingMessages:true [ImageLoader] Clearing Memory cache (Sprite) All [ImageLoader] Release memory Sprite->Texture2D [ImageLoader] Release memory Sprite->Texture2D [ImageLoader] Clearing Memory cache (Texture2D) All [ImageLoader] Clear Disk cache (Texture2D) All IgnoreFailingMessages:false [ImageLoader] Future[id=4943] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4943] Loading registered. Total 1 loading tasks https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4943] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4944] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4944] Waiting while another task is loading https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4943] -> Future[id=4944] Subscribe on events https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4944] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1594] Future[id=4944] Created. FutureStatus: LoadingFromSource [FutureListener id=1594] Future[id=4944] LoadingFromSource [ImageLoader] Future[id=4944] Cancel https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1594] Future[id=4944] Canceled [FutureListener id=1594] Future[id=4944] Completed: False [ImageLoader] Future[id=4944] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4944] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4943] Creating UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4943] Send UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4944] Cancelled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1595] Future[id=4944] Created. FutureStatus: Canceled [FutureListener id=1595] Future[id=4944] LoadingFromSource [ImageLoader] Future[id=4944] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1595] Future[id=4944] Canceled [FutureListener id=1595] Future[id=4944] Completed: False [ImageLoader] Future[id=4944] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4944] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4945] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4945] Waiting while another task is loading https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4943] -> Future[id=4945] Subscribe on events https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4945] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1596] Future[id=4945] Created. FutureStatus: LoadingFromSource [FutureListener id=1596] Future[id=4945] LoadingFromSource [ImageLoader] Future[id=4945] Cancel https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1596] Future[id=4945] Canceled [FutureListener id=1596] Future[id=4945] Completed: False [ImageLoader] Future[id=4945] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4945] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4943] Completed UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4945] Cancelled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1597] Future[id=4945] Created. FutureStatus: Canceled [FutureListener id=1597] Future[id=4945] LoadingFromSource [ImageLoader] Future[id=4945] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1597] Future[id=4945] Canceled [FutureListener id=1597] Future[id=4945] Completed: False [ImageLoader] Future[id=4945] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4945] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4943] Loaded from Source. Processing... https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4943] Save to Disk cache (Texture2D <- Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4943] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4943] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4943] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4946] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4946] Loading registered. Total 2 loading tasks https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4946] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4947] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4947] Waiting while another task is loading https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4946] -> Future[id=4947] Subscribe on events https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4947] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1598] Future[id=4947] Created. FutureStatus: LoadingFromSource [FutureListener id=1598] Future[id=4947] LoadingFromSource [ImageLoader] Future[id=4947] Cancel https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1598] Future[id=4947] Canceled [FutureListener id=1598] Future[id=4947] Completed: False [ImageLoader] Future[id=4947] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4947] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4943] Loading registration removed. Total 1 loading tasks https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4946] Creating UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4946] Send UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4947] Cancelled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1599] Future[id=4947] Created. FutureStatus: Canceled [FutureListener id=1599] Future[id=4947] LoadingFromSource [ImageLoader] Future[id=4947] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1599] Future[id=4947] Canceled [FutureListener id=1599] Future[id=4947] Completed: False [ImageLoader] Future[id=4947] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4947] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4946] Completed UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4948] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4948] Waiting while another task is loading https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4946] -> Future[id=4948] Subscribe on events https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4948] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1600] Future[id=4948] Created. FutureStatus: LoadingFromSource [FutureListener id=1600] Future[id=4948] LoadingFromSource [ImageLoader] Future[id=4948] Cancel https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1600] Future[id=4948] Canceled [FutureListener id=1600] Future[id=4948] Completed: False [ImageLoader] Future[id=4948] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4948] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4946] Loaded from Source. Processing... https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4946] Save to Disk cache (Texture2D <- Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4948] Cancelled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1601] Future[id=4948] Created. FutureStatus: Canceled [FutureListener id=1601] Future[id=4948] LoadingFromSource [ImageLoader] Future[id=4948] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1601] Future[id=4948] Canceled [FutureListener id=1601] Future[id=4948] Completed: False [ImageLoader] Future[id=4948] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4948] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4946] Parsing UnityWebRequest response https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4946] Loading registration removed. Total 0 loading tasks https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4946] Loaded from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4946] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4946] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4946] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4949] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4949] Loading registered. Total 1 loading tasks https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4949] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4950] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4950] Waiting while another task is loading https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4949] -> Future[id=4950] Subscribe on events https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4950] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [FutureListener id=1602] Future[id=4950] Created. FutureStatus: LoadingFromSource [FutureListener id=1602] Future[id=4950] LoadingFromSource [ImageLoader] Future[id=4950] Cancel https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [FutureListener id=1602] Future[id=4950] Canceled [FutureListener id=1602] Future[id=4950] Completed: False [ImageLoader] Future[id=4950] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4950] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4949] Creating UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4949] Send UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4950] Cancelled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [FutureListener id=1603] Future[id=4950] Created. FutureStatus: Canceled [FutureListener id=1603] Future[id=4950] LoadingFromSource [ImageLoader] Future[id=4950] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [FutureListener id=1603] Future[id=4950] Canceled [FutureListener id=1603] Future[id=4950] Completed: False [ImageLoader] Future[id=4950] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4950] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4951] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4951] Waiting while another task is loading https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4949] -> Future[id=4951] Subscribe on events https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4951] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [FutureListener id=1604] Future[id=4951] Created. FutureStatus: LoadingFromSource [FutureListener id=1604] Future[id=4951] LoadingFromSource [ImageLoader] Future[id=4951] Cancel https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [FutureListener id=1604] Future[id=4951] Canceled [FutureListener id=1604] Future[id=4951] Completed: False [ImageLoader] Future[id=4951] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4951] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4949] Completed UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4951] Cancelled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [FutureListener id=1605] Future[id=4951] Created. FutureStatus: Canceled [FutureListener id=1605] Future[id=4951] LoadingFromSource [ImageLoader] Future[id=4951] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [FutureListener id=1605] Future[id=4951] Canceled [FutureListener id=1605] Future[id=4951] Completed: False [ImageLoader] Future[id=4951] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4951] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4949] Loaded from Source. Processing... https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4949] Save to Disk cache (Texture2D <- Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4949] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4949] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png [ImageLoader] Future[id=4949] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png IgnoreFailingMessages:true [ImageLoader] Clearing Memory cache (Sprite) All [ImageLoader] Clearing Memory cache (Texture2D) All [ImageLoader] Clear Disk cache (Texture2D) All [ImageLoader] Future[id=4949] Loading registration removed. Total 0 loading tasks https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png IgnoreFailingMessages:false [ImageLoader] Future[id=4952] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4952] Loading registered. Total 1 loading tasks https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4952] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4953] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4953] Waiting while another task is loading https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4952] -> Future[id=4953] Subscribe on events https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4953] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1606] Future[id=4953] Created. FutureStatus: LoadingFromSource [FutureListener id=1606] Future[id=4953] LoadingFromSource [ImageLoader] Future[id=4953] Cancel https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1606] Future[id=4953] Canceled [FutureListener id=1606] Future[id=4953] Completed: False [ImageLoader] Future[id=4953] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4953] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4952] Creating UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4952] Send UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4953] Cancelled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1607] Future[id=4953] Created. FutureStatus: Canceled [FutureListener id=1607] Future[id=4953] LoadingFromSource [ImageLoader] Future[id=4953] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1607] Future[id=4953] Canceled [FutureListener id=1607] Future[id=4953] Completed: False [ImageLoader] Future[id=4953] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4953] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4954] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4954] Waiting while another task is loading https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4952] -> Future[id=4954] Subscribe on events https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4954] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1608] Future[id=4954] Created. FutureStatus: LoadingFromSource [FutureListener id=1608] Future[id=4954] LoadingFromSource [ImageLoader] Future[id=4954] Cancel https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1608] Future[id=4954] Canceled [FutureListener id=1608] Future[id=4954] Completed: False [ImageLoader] Future[id=4954] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4954] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4954] Cancelled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1609] Future[id=4954] Created. FutureStatus: Canceled [FutureListener id=1609] Future[id=4954] LoadingFromSource [ImageLoader] Future[id=4954] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [FutureListener id=1609] Future[id=4954] Canceled [FutureListener id=1609] Future[id=4954] Completed: False [ImageLoader] Future[id=4954] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4954] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4952] Completed UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4952] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4952] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4952] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4955] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4955] Loading registered. Total 2 loading tasks https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4955] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4956] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4956] Waiting while another task is loading https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4955] -> Future[id=4956] Subscribe on events https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4956] Loading from: Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1610] Future[id=4956] Created. FutureStatus: LoadingFromSource [FutureListener id=1610] Future[id=4956] LoadingFromSource [ImageLoader] Future[id=4956] Cancel https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1610] Future[id=4956] Canceled [FutureListener id=1610] Future[id=4956] Completed: False [ImageLoader] Future[id=4956] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4956] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4955] Creating UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4955] Send UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4952] Loading registration removed. Total 1 loading tasks https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg [ImageLoader] Future[id=4956] Cancelled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1611] Future[id=4956] Created. FutureStatus: Canceled [FutureListener id=1611] Future[id=4956] LoadingFromSource [ImageLoader] Future[id=4956] Canceled. Status=Canceled https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1611] Future[id=4956] Canceled [FutureListener id=1611] Future[id=4956] Completed: False [ImageLoader] Future[id=4956] Disposing https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4956] Disposed https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4955] Completed UnityWebRequest for loading from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4955] Loaded from Source. Processing... https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4955] Parsing UnityWebRequest response https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4955] Save to Memory cache (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4955] Loading registration removed. Total 0 loading tasks https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4955] Loaded from Source https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4955] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4957] Created future (Sprite) https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4957] Loaded from MemoryCache https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [ImageLoader] Future[id=4957] Cleared https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png [FutureListener id=1612] Future[id=4957] Created. FutureStatus: LoadedFromMemoryCache [FutureListener id=1612] Future[id=4957] LoadedFromMemoryCache: (UnityEngine.Sprite) [FutureListener id=1612] Future[id=4957] Loaded: (UnityEngine.Sprite) [FutureListener id=1612] Future[id=4957] Completed: True <b>Test End </b>---------------------------------- IgnoreFailingMessages:true [ImageLoader] Clearing Memory cache (Sprite) All [ImageLoader] Release memory Sprite->Texture2D [ImageLoader] Clearing Memory cache (Texture2D) All [ImageLoader] Clear Disk cache (Texture2D) All IgnoreFailingMessages:false at Extensions.Unity.ImageLoader.Tests.Utils.FutureListener`1[T].Assert_Events_Contains (Extensions.Unity.ImageLoader.Tests.Utils.EventName[] eventNames) [0x00039] in Unity-Package/Assets/root/Tests/Base/Utils/FutureListener.Assert.cs:54 at Extensions.Unity.ImageLoader.Tests.Utils.TestUtils+<LoadAndCancel>d__13.MoveNext () [0x00125] in Unity-Package/Assets/root/Tests/Base/Utils/TestUtils.Load.cs:157 at UnityEngine.TestTools.TestEnumerator+<Execute>d__7.MoveNext () [0x0004e] in ./Library/PackageCache/com.unity.test-framework@1.4.6/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:44 -
✅ LoadFrom_Source_AndCancel_NoLogs - Passed in 0.127s
-
✅ LoadFrom_Source_NoLogs - Passed in 0.064s
-
✅ LoadFrom_Source_ThenCancel - Passed in 0.204s
-
✅ LoadFrom_Source_ThenCancel_NoLogs - Passed in 0.165s
-
- ✅ Extensions.Unity.ImageLoader.Tests.TestLoading - 16/16 - Passed in 0.307s
- ✅ LoadSpritesCacheDisk - Passed in 0.025s
- ✅ LoadSpritesCacheDisk_NoLogs - Passed in 0.022s
- ✅ LoadSpritesCacheMemory - Passed in 0.020s
- ✅ LoadSpritesCacheMemory_NoLogs - Passed in 0.016s
- ✅ LoadSpritesCacheMemoryDisk - Passed in 0.022s
- ✅ LoadSpritesCacheMemoryDisk_NoLogs - Passed in 0.019s
- ✅ LoadSpritesNoCache - Passed in 0.018s
- ✅ LoadSpritesNoCache_NoLogs - Passed in 0.017s
- ✅ LoadTextureTexturesCacheDisk - Passed in 0.024s
- ✅ LoadTextureTexturesCacheDisk_NoLogs - Passed in 0.019s
- ✅ LoadTextureTexturesCacheMemory - Passed in 0.018s
- ✅ LoadTextureTexturesCacheMemory_NoLogs - Passed in 0.016s
- ✅ LoadTextureTexturesCacheMemoryDisk - Passed in 0.021s
- ✅ LoadTextureTexturesCacheMemoryDisk_NoLogs - Passed in 0.018s
- ✅ LoadTextureTexturesNoCache - Passed in 0.018s
- ✅ LoadTextureTexturesNoCache_NoLogs - Passed in 0.016s
⚠️ Extensions.Unity.ImageLoader.Tests.TestReference - 18/23, skipped: 5 - Passed in 1.136s- ✅ CleanMemoryCache - Passed in 0.016s
- ✅ CleanMemoryCache_NoLogs - Passed in 0.014s
- ✅ CleanMemoryCacheAll - Passed in 0.022s
- ✅ CleanMemoryCacheAll_NoLogs - Passed in 0.014s
- ✅ DisposeOnOutDisposingBlock - Passed in 0.022s
- ✅ DisposeOnOutDisposingBlock_NoLogs - Passed in 0.019s
⚠️ DisposeOnOutOfScope - Skipped⚠️ DisposeOnOutOfScope_NoLogs - Skipped⚠️ DisposeOnOutOfScope2 - Skipped⚠️ DisposeOnOutOfScopeAll - Skipped⚠️ DisposeOnOutOfScopeAll_NoLogs - Skipped- ✅ KeepReferenceButDisposeFuture - Passed in 0.016s
- ✅ KeepReferenceButDisposeFuture_NoLogs - Passed in 0.014s
- ✅ Load1Sprite2TimesAnd2TimesFromCache - Passed in 0.017s
- ✅ Load1Sprite2TimesAnd2TimesFromCache_NoLogs - Passed in 0.016s
- ✅ Load2SpritesTimesAnd2TimesFromCache - Passed in 0.020s
- ✅ Load2SpritesTimesAnd2TimesFromCache_NoLogs - Passed in 0.017s
- ✅ LoadOneMake1000ReferencesImmediateDispose - Passed in 0.138s
- ✅ LoadOneMake1000ReferencesImmediateDispose_NoLogs - Passed in 0.050s
- ✅ LoadOneMake1000ReferencesInParallelLateDispose - Passed in 0.294s
- ✅ LoadOneMake1000ReferencesInParallelLateDispose_NoLogs - Passed in 0.054s
- ✅ LoadOneMake1000ReferencesLaterDispose - Passed in 0.176s
- ✅ LoadOneMake1000ReferencesLaterDispose_NoLogs - Passed in 0.160s
Annotations
Check failure on line 54 in Unity-Package/Assets/root/Tests/Base/Utils/FutureListener.Assert.cs
github-actions / 2023.2.20f1 playmode windows-mono Test Results
Extensions.Unity.ImageLoader.Tests.TestFutureWaitingAnotherFuture.LoadFrom_Source_AndCancel
System.Exception : Expected event LoadingFromSource, but it was not found. Got: LoadedFromMemoryCache, Loaded, Completed
Raw output
<b>Test Start </b>--------------------------------
IgnoreFailingMessages:true
[ImageLoader] Clearing Memory cache (Sprite) All
[ImageLoader] Clearing Memory cache (Texture2D) All
[ImageLoader] Clear Disk cache (Texture2D) All
IgnoreFailingMessages:false
[ImageLoader] Future[id=4934] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4934] Loading registered. Total 1 loading tasks
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4934] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4935] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4935] Waiting while another task is loading
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4934] -> Future[id=4935] Subscribe on events
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4935] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1582] Future[id=4935] Created. FutureStatus: LoadingFromSource
[FutureListener id=1582] Future[id=4935] LoadingFromSource
[ImageLoader] Future[id=4935] Cancel
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1582] Future[id=4935] Canceled
[FutureListener id=1582] Future[id=4935] Completed: False
[ImageLoader] Future[id=4935] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4935] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4934] Creating UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4934] Send UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4935] Cancelled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1583] Future[id=4935] Created. FutureStatus: Canceled
[FutureListener id=1583] Future[id=4935] LoadingFromSource
[ImageLoader] Future[id=4935] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1583] Future[id=4935] Canceled
[FutureListener id=1583] Future[id=4935] Completed: False
[ImageLoader] Future[id=4935] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4935] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4936] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4936] Waiting while another task is loading
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4934] -> Future[id=4936] Subscribe on events
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4936] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1584] Future[id=4936] Created. FutureStatus: LoadingFromSource
[FutureListener id=1584] Future[id=4936] LoadingFromSource
[ImageLoader] Future[id=4936] Cancel
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1584] Future[id=4936] Canceled
[FutureListener id=1584] Future[id=4936] Completed: False
[ImageLoader] Future[id=4936] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4936] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4934] Completed UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4936] Cancelled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1585] Future[id=4936] Created. FutureStatus: Canceled
[FutureListener id=1585] Future[id=4936] LoadingFromSource
[ImageLoader] Future[id=4936] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1585] Future[id=4936] Canceled
[FutureListener id=1585] Future[id=4936] Completed: False
[ImageLoader] Future[id=4936] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4936] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4934] Loaded from Source. Processing...
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4934] Save to Disk cache (Texture2D <- Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4934] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4934] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4934] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4937] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4937] Loading registered. Total 2 loading tasks
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4937] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4938] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4938] Waiting while another task is loading
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4937] -> Future[id=4938] Subscribe on events
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4938] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1586] Future[id=4938] Created. FutureStatus: LoadingFromSource
[FutureListener id=1586] Future[id=4938] LoadingFromSource
[ImageLoader] Future[id=4938] Cancel
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1586] Future[id=4938] Canceled
[FutureListener id=1586] Future[id=4938] Completed: False
[ImageLoader] Future[id=4938] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4938] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4934] Loading registration removed. Total 1 loading tasks
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4937] Creating UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4937] Send UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4938] Cancelled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1587] Future[id=4938] Created. FutureStatus: Canceled
[FutureListener id=1587] Future[id=4938] LoadingFromSource
[ImageLoader] Future[id=4938] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1587] Future[id=4938] Canceled
[FutureListener id=1587] Future[id=4938] Completed: False
[ImageLoader] Future[id=4938] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4938] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4937] Completed UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4939] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4939] Waiting while another task is loading
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4937] -> Future[id=4939] Subscribe on events
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4939] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1588] Future[id=4939] Created. FutureStatus: LoadingFromSource
[FutureListener id=1588] Future[id=4939] LoadingFromSource
[ImageLoader] Future[id=4939] Cancel
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1588] Future[id=4939] Canceled
[FutureListener id=1588] Future[id=4939] Completed: False
[ImageLoader] Future[id=4939] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4939] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4937] Loaded from Source. Processing...
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4937] Save to Disk cache (Texture2D <- Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4939] Cancelled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1589] Future[id=4939] Created. FutureStatus: Canceled
[FutureListener id=1589] Future[id=4939] LoadingFromSource
[ImageLoader] Future[id=4939] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1589] Future[id=4939] Canceled
[FutureListener id=1589] Future[id=4939] Completed: False
[ImageLoader] Future[id=4939] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4939] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4937] Parsing UnityWebRequest response
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4937] Save to Memory cache (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4937] Loading registration removed. Total 0 loading tasks
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4937] Loaded from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4937] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4937] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4937] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4940] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4940] Loading registered. Total 1 loading tasks
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4940] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4941] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4941] Waiting while another task is loading
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4940] -> Future[id=4941] Subscribe on events
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4941] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[FutureListener id=1590] Future[id=4941] Created. FutureStatus: LoadingFromSource
[FutureListener id=1590] Future[id=4941] LoadingFromSource
[ImageLoader] Future[id=4941] Cancel
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[FutureListener id=1590] Future[id=4941] Canceled
[FutureListener id=1590] Future[id=4941] Completed: False
[ImageLoader] Future[id=4941] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4941] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4940] Creating UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4940] Send UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4941] Cancelled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[FutureListener id=1591] Future[id=4941] Created. FutureStatus: Canceled
[FutureListener id=1591] Future[id=4941] LoadingFromSource
[ImageLoader] Future[id=4941] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[FutureListener id=1591] Future[id=4941] Canceled
[FutureListener id=1591] Future[id=4941] Completed: False
[ImageLoader] Future[id=4941] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4941] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4940] Completed UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4942] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4942] Waiting while another task is loading
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4940] -> Future[id=4942] Subscribe on events
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4942] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[FutureListener id=1592] Future[id=4942] Created. FutureStatus: LoadingFromSource
[FutureListener id=1592] Future[id=4942] LoadingFromSource
[ImageLoader] Future[id=4942] Cancel
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[FutureListener id=1592] Future[id=4942] Canceled
[FutureListener id=1592] Future[id=4942] Completed: False
[ImageLoader] Future[id=4942] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4942] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4940] Loaded from Source. Processing...
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4940] Save to Disk cache (Texture2D <- Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4942] Cancelled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[FutureListener id=1593] Future[id=4942] Created. FutureStatus: Canceled
[FutureListener id=1593] Future[id=4942] LoadingFromSource
[ImageLoader] Future[id=4942] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[FutureListener id=1593] Future[id=4942] Canceled
[FutureListener id=1593] Future[id=4942] Completed: False
[ImageLoader] Future[id=4942] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4942] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4940] Parsing UnityWebRequest response
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4940] Save to Memory cache (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4940] Loading registration removed. Total 0 loading tasks
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4940] Loaded from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4940] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4940] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4940] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
IgnoreFailingMessages:true
[ImageLoader] Clearing Memory cache (Sprite) All
[ImageLoader] Release memory Sprite->Texture2D
[ImageLoader] Release memory Sprite->Texture2D
[ImageLoader] Clearing Memory cache (Texture2D) All
[ImageLoader] Clear Disk cache (Texture2D) All
IgnoreFailingMessages:false
[ImageLoader] Future[id=4943] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4943] Loading registered. Total 1 loading tasks
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4943] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4944] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4944] Waiting while another task is loading
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4943] -> Future[id=4944] Subscribe on events
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4944] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1594] Future[id=4944] Created. FutureStatus: LoadingFromSource
[FutureListener id=1594] Future[id=4944] LoadingFromSource
[ImageLoader] Future[id=4944] Cancel
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1594] Future[id=4944] Canceled
[FutureListener id=1594] Future[id=4944] Completed: False
[ImageLoader] Future[id=4944] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4944] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4943] Creating UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4943] Send UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4944] Cancelled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1595] Future[id=4944] Created. FutureStatus: Canceled
[FutureListener id=1595] Future[id=4944] LoadingFromSource
[ImageLoader] Future[id=4944] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1595] Future[id=4944] Canceled
[FutureListener id=1595] Future[id=4944] Completed: False
[ImageLoader] Future[id=4944] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4944] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4945] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4945] Waiting while another task is loading
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4943] -> Future[id=4945] Subscribe on events
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4945] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1596] Future[id=4945] Created. FutureStatus: LoadingFromSource
[FutureListener id=1596] Future[id=4945] LoadingFromSource
[ImageLoader] Future[id=4945] Cancel
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1596] Future[id=4945] Canceled
[FutureListener id=1596] Future[id=4945] Completed: False
[ImageLoader] Future[id=4945] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4945] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4943] Completed UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4945] Cancelled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1597] Future[id=4945] Created. FutureStatus: Canceled
[FutureListener id=1597] Future[id=4945] LoadingFromSource
[ImageLoader] Future[id=4945] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1597] Future[id=4945] Canceled
[FutureListener id=1597] Future[id=4945] Completed: False
[ImageLoader] Future[id=4945] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4945] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4943] Loaded from Source. Processing...
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4943] Save to Disk cache (Texture2D <- Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4943] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4943] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4943] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4946] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4946] Loading registered. Total 2 loading tasks
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4946] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4947] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4947] Waiting while another task is loading
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4946] -> Future[id=4947] Subscribe on events
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4947] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1598] Future[id=4947] Created. FutureStatus: LoadingFromSource
[FutureListener id=1598] Future[id=4947] LoadingFromSource
[ImageLoader] Future[id=4947] Cancel
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1598] Future[id=4947] Canceled
[FutureListener id=1598] Future[id=4947] Completed: False
[ImageLoader] Future[id=4947] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4947] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4943] Loading registration removed. Total 1 loading tasks
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4946] Creating UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4946] Send UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4947] Cancelled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1599] Future[id=4947] Created. FutureStatus: Canceled
[FutureListener id=1599] Future[id=4947] LoadingFromSource
[ImageLoader] Future[id=4947] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1599] Future[id=4947] Canceled
[FutureListener id=1599] Future[id=4947] Completed: False
[ImageLoader] Future[id=4947] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4947] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4946] Completed UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4948] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4948] Waiting while another task is loading
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4946] -> Future[id=4948] Subscribe on events
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4948] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1600] Future[id=4948] Created. FutureStatus: LoadingFromSource
[FutureListener id=1600] Future[id=4948] LoadingFromSource
[ImageLoader] Future[id=4948] Cancel
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1600] Future[id=4948] Canceled
[FutureListener id=1600] Future[id=4948] Completed: False
[ImageLoader] Future[id=4948] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4948] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4946] Loaded from Source. Processing...
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4946] Save to Disk cache (Texture2D <- Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4948] Cancelled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1601] Future[id=4948] Created. FutureStatus: Canceled
[FutureListener id=1601] Future[id=4948] LoadingFromSource
[ImageLoader] Future[id=4948] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1601] Future[id=4948] Canceled
[FutureListener id=1601] Future[id=4948] Completed: False
[ImageLoader] Future[id=4948] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4948] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4946] Parsing UnityWebRequest response
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4946] Loading registration removed. Total 0 loading tasks
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4946] Loaded from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4946] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4946] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4946] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4949] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4949] Loading registered. Total 1 loading tasks
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4949] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4950] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4950] Waiting while another task is loading
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4949] -> Future[id=4950] Subscribe on events
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4950] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[FutureListener id=1602] Future[id=4950] Created. FutureStatus: LoadingFromSource
[FutureListener id=1602] Future[id=4950] LoadingFromSource
[ImageLoader] Future[id=4950] Cancel
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[FutureListener id=1602] Future[id=4950] Canceled
[FutureListener id=1602] Future[id=4950] Completed: False
[ImageLoader] Future[id=4950] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4950] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4949] Creating UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4949] Send UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4950] Cancelled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[FutureListener id=1603] Future[id=4950] Created. FutureStatus: Canceled
[FutureListener id=1603] Future[id=4950] LoadingFromSource
[ImageLoader] Future[id=4950] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[FutureListener id=1603] Future[id=4950] Canceled
[FutureListener id=1603] Future[id=4950] Completed: False
[ImageLoader] Future[id=4950] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4950] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4951] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4951] Waiting while another task is loading
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4949] -> Future[id=4951] Subscribe on events
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4951] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[FutureListener id=1604] Future[id=4951] Created. FutureStatus: LoadingFromSource
[FutureListener id=1604] Future[id=4951] LoadingFromSource
[ImageLoader] Future[id=4951] Cancel
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[FutureListener id=1604] Future[id=4951] Canceled
[FutureListener id=1604] Future[id=4951] Completed: False
[ImageLoader] Future[id=4951] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4951] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4949] Completed UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4951] Cancelled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[FutureListener id=1605] Future[id=4951] Created. FutureStatus: Canceled
[FutureListener id=1605] Future[id=4951] LoadingFromSource
[ImageLoader] Future[id=4951] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[FutureListener id=1605] Future[id=4951] Canceled
[FutureListener id=1605] Future[id=4951] Completed: False
[ImageLoader] Future[id=4951] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4951] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4949] Loaded from Source. Processing...
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4949] Save to Disk cache (Texture2D <- Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4949] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4949] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
[ImageLoader] Future[id=4949] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
IgnoreFailingMessages:true
[ImageLoader] Clearing Memory cache (Sprite) All
[ImageLoader] Clearing Memory cache (Texture2D) All
[ImageLoader] Clear Disk cache (Texture2D) All
[ImageLoader] Future[id=4949] Loading registration removed. Total 0 loading tasks
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageC.png
IgnoreFailingMessages:false
[ImageLoader] Future[id=4952] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4952] Loading registered. Total 1 loading tasks
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4952] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4953] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4953] Waiting while another task is loading
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4952] -> Future[id=4953] Subscribe on events
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4953] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1606] Future[id=4953] Created. FutureStatus: LoadingFromSource
[FutureListener id=1606] Future[id=4953] LoadingFromSource
[ImageLoader] Future[id=4953] Cancel
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1606] Future[id=4953] Canceled
[FutureListener id=1606] Future[id=4953] Completed: False
[ImageLoader] Future[id=4953] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4953] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4952] Creating UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4952] Send UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4953] Cancelled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1607] Future[id=4953] Created. FutureStatus: Canceled
[FutureListener id=1607] Future[id=4953] LoadingFromSource
[ImageLoader] Future[id=4953] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1607] Future[id=4953] Canceled
[FutureListener id=1607] Future[id=4953] Completed: False
[ImageLoader] Future[id=4953] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4953] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4954] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4954] Waiting while another task is loading
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4952] -> Future[id=4954] Subscribe on events
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4954] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1608] Future[id=4954] Created. FutureStatus: LoadingFromSource
[FutureListener id=1608] Future[id=4954] LoadingFromSource
[ImageLoader] Future[id=4954] Cancel
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1608] Future[id=4954] Canceled
[FutureListener id=1608] Future[id=4954] Completed: False
[ImageLoader] Future[id=4954] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4954] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4954] Cancelled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1609] Future[id=4954] Created. FutureStatus: Canceled
[FutureListener id=1609] Future[id=4954] LoadingFromSource
[ImageLoader] Future[id=4954] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[FutureListener id=1609] Future[id=4954] Canceled
[FutureListener id=1609] Future[id=4954] Completed: False
[ImageLoader] Future[id=4954] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4954] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4952] Completed UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4952] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4952] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4952] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4955] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4955] Loading registered. Total 2 loading tasks
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4955] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4956] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4956] Waiting while another task is loading
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4955] -> Future[id=4956] Subscribe on events
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4956] Loading from: Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1610] Future[id=4956] Created. FutureStatus: LoadingFromSource
[FutureListener id=1610] Future[id=4956] LoadingFromSource
[ImageLoader] Future[id=4956] Cancel
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1610] Future[id=4956] Canceled
[FutureListener id=1610] Future[id=4956] Completed: False
[ImageLoader] Future[id=4956] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4956] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4955] Creating UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4955] Send UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4952] Loading registration removed. Total 1 loading tasks
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageA.jpg
[ImageLoader] Future[id=4956] Cancelled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1611] Future[id=4956] Created. FutureStatus: Canceled
[FutureListener id=1611] Future[id=4956] LoadingFromSource
[ImageLoader] Future[id=4956] Canceled. Status=Canceled
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1611] Future[id=4956] Canceled
[FutureListener id=1611] Future[id=4956] Completed: False
[ImageLoader] Future[id=4956] Disposing
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4956] Disposed
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4955] Completed UnityWebRequest for loading from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4955] Loaded from Source. Processing...
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4955] Parsing UnityWebRequest response
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4955] Save to Memory cache (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4955] Loading registration removed. Total 0 loading tasks
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4955] Loaded from Source
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4955] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4957] Created future (Sprite)
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4957] Loaded from MemoryCache
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[ImageLoader] Future[id=4957] Cleared
https://github.com/IvanMurzak/Unity-ImageLoader/raw/main/Test%20Images/ImageB.png
[FutureListener id=1612] Future[id=4957] Created. FutureStatus: LoadedFromMemoryCache
[FutureListener id=1612] Future[id=4957] LoadedFromMemoryCache: (UnityEngine.Sprite)
[FutureListener id=1612] Future[id=4957] Loaded: (UnityEngine.Sprite)
[FutureListener id=1612] Future[id=4957] Completed: True
<b>Test End </b>----------------------------------
IgnoreFailingMessages:true
[ImageLoader] Clearing Memory cache (Sprite) All
[ImageLoader] Release memory Sprite->Texture2D
[ImageLoader] Clearing Memory cache (Texture2D) All
[ImageLoader] Clear Disk cache (Texture2D) All
IgnoreFailingMessages:false
at Extensions.Unity.ImageLoader.Tests.Utils.FutureListener`1[T].Assert_Events_Contains (Extensions.Unity.ImageLoader.Tests.Utils.EventName[] eventNames) [0x00039] in /github/workspace/Unity-Package/Assets/root/Tests/Base/Utils/FutureListener.Assert.cs:54
at Extensions.Unity.ImageLoader.Tests.Utils.TestUtils+<LoadAndCancel>d__13.MoveNext () [0x00125] in /github/workspace/Unity-Package/Assets/root/Tests/Base/Utils/TestUtils.Load.cs:157
at UnityEngine.TestTools.TestEnumerator+<Execute>d__7.MoveNext () [0x0004e] in ./Library/PackageCache/com.unity.test-framework@1.4.6/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:44