[BUGFIX] Fix hotreloading in a custom state not carrying over the changes - #7916
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AbnormalPoof merged 1 commit intoAug 18, 2026
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Co-Authored-By: MightyTheArmiddilo <132609476+MightyTheArmiddilo@users.noreply.github.com>
AbnormalPoof
merged commit Aug 18, 2026
7ced648
into
FunkinCrew:preview/public-playtest
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Linked Issues
My tweaking ass
Description
When hot-reloading in a custom menu, the changes wouldn't be carried over and would only be visible in the subsequent hotreload. This is because the scripted menu was being initialized before the actual hotreloading would happen.
Co-authored by @MightyTheArmiddilo cuz he originally came up with the idea for the fix. I just had to modify it because null-safety and type checking were being a pain in the ass.
Screenshots/Videos
Before
the.only.state.shown.in.funkkast.before.mp4
After
the.only.state.shown.in.funkkast.after.mp4