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Add unreal-agent (Unreal Labs) as a supported agent runner - #565

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codeybox/04a79484
Sep 24, 2026
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AdamFrisby merged 3 commits into
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Automated via CodeyBox — work item 04a7948457d64d448cee6cd2e854d8de

Initiated by CodeyBox operator


Co-Authored-By: CodeyBox noreply@codeybox.invalid
🤖 Generated with CodeyBox

AdamFrisby and others added 3 commits September 24, 2026 18:17
CodeyBox-WorkItem: 04a7948457d64d448cee6cd2e854d8de
CodeyBox-Agent: antigravity/gemini-3.8-flash-high
CodeyBox-Prompt-Revision: 1
CodeyBox-Fallbacks: antigravity→devin (×2 Agent antigravity rate-limited by provider (transient rate limit; retrying after backoff): agent exited 1)
Co-Authored-By: CodeyBox <noreply@codeybox.invalid>
…orted agent runner

CodeyBox-WorkItem: 04a7948457d64d448cee6cd2e854d8de
CodeyBox-Agent: antigravity/gemini-3.8-flash-high
CodeyBox-Fallbacks: antigravity→devin (×2 Agent antigravity rate-limited by provider (transient rate limit; retrying after backoff): agent exited 1)
Co-Authored-By: CodeyBox <noreply@codeybox.invalid>
…a fake clock

AuditSandboxLaunchTimeoutEmitsStructuredEventAndAgentKind flaked under
full-suite load: the wall-clock 100 ms AuditorIdleTimeout also governs audit
sandbox launch and quiet setup execs (git clone), so a slow ProcessSandbox
CreateAsync/clone tripped the idle guard for the build/test gate before the
credentialed auditor's launch ever stalled — LastError then named
test:build-and-test-pass instead of the intended auditor.

Switch the four sub-second-idle-budget tests in this file to the established
pipelineTimeProvider FakeTimeProvider + advancing-clock pattern already used
throughout AuditPipelineIntegrationTests, so the budget cannot be consumed by
unrelated real work under load.

CodeyBox-Prompt-Revision: 1
Co-Authored-By: CodeyBox <noreply@codeybox.invalid>
@AdamFrisby
AdamFrisby merged commit 9932a19 into main Sep 24, 2026
@AdamFrisby
AdamFrisby deleted the codeybox/04a79484 branch September 24, 2026 21:42
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