-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathencoder_execute_value.go
More file actions
727 lines (695 loc) · 22.8 KB
/
Copy pathencoder_execute_value.go
File metadata and controls
727 lines (695 loc) · 22.8 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
package vibejson
import (
"encoding"
"errors"
"reflect"
"slices"
"strconv"
"strings"
"sync"
"unsafe"
"github.com/thesyncim/vibejson/x/byteview"
)
// dynamicEncodeNodes caches one compiled encode plan per concrete type seen
// inside an interface value. These plans run inside whichever static plan
// encountered the interface, so they are compiled with dynamic set and must
// never carry indexes into a plan-specific scratch; see typedCompiler.dynamic.
var dynamicEncodeNodes sync.Map
var dynamicEncodeInlineNodes sync.Map
type dynamicEncodeEntry struct {
node *typedNode
err error
retainBox bool
pool sync.Pool
}
type dynamicEncodeBox struct {
value reflect.Value
mapKey reflect.Value
mapEntries []mapEncodeEntry
mapKeyArena []byte
mapIter *reflect.MapIter
mapBacking reflect.Value
}
type dynamicEncodeKey struct {
typ reflect.Type
escapeHTML bool
}
func dynamicEncodeNode(typ reflect.Type, escapeHTML bool) (*typedNode, error) {
key := dynamicEncodeKey{typ: typ, escapeHTML: escapeHTML}
if entry, ok := dynamicEncodeNodes.Load(key); ok {
cached := entry.(*dynamicEncodeEntry)
return cached.node, cached.err
}
compiler := newTypedCompiler(typedCompileEncode)
compiler.escapeHTML = escapeHTML
compiler.dynamic = true
node, err := compiler.compile(typ, typ.String())
if err == nil {
computeEncPtrMarshaler(node, make(map[*typedNode]bool))
}
candidate := &dynamicEncodeEntry{node: node, err: err}
if err == nil {
candidate.retainBox = typ.Size() <= encoderValueBackingRetentionBytes
candidate.pool.New = func() any {
box := &dynamicEncodeBox{value: reflect.New(typ)}
if typ.Kind() == reflect.Map {
box.mapKey = reflect.New(typ.Key()).Elem()
}
return box
}
}
entry, _ := dynamicEncodeNodes.LoadOrStore(key, candidate)
cached := entry.(*dynamicEncodeEntry)
return cached.node, cached.err
}
func dynamicEncodeInlineNode(typ reflect.Type, escapeHTML bool) (*typedNode, error) {
key := dynamicEncodeKey{typ: typ, escapeHTML: escapeHTML}
if entry, ok := dynamicEncodeInlineNodes.Load(key); ok {
cached := entry.(*dynamicEncodeEntry)
return cached.node, cached.err
}
compiler := newTypedCompiler(typedCompileEncode)
compiler.escapeHTML = escapeHTML
compiler.inlineFields = true
compiler.dynamic = true
node, err := compiler.compile(typ, typ.String())
if err == nil {
computeEncPtrMarshaler(node, make(map[*typedNode]bool))
}
candidate := &dynamicEncodeEntry{node: node, err: err}
if err == nil {
candidate.retainBox = typ.Size() <= encoderValueBackingRetentionBytes
candidate.pool.New = func() any {
box := &dynamicEncodeBox{value: reflect.New(typ)}
if typ.Kind() == reflect.Map {
box.mapKey = reflect.New(typ.Key()).Elem()
}
return box
}
}
entry, _ := dynamicEncodeInlineNodes.LoadOrStore(key, candidate)
cached := entry.(*dynamicEncodeEntry)
return cached.node, cached.err
}
func dynamicEncodeBoxFor(typ reflect.Type, escapeHTML bool) (*dynamicEncodeEntry, error) {
key := dynamicEncodeKey{typ: typ, escapeHTML: escapeHTML}
if entry, ok := dynamicEncodeNodes.Load(key); ok {
cached := entry.(*dynamicEncodeEntry)
return cached, cached.err
}
if _, err := dynamicEncodeNode(typ, escapeHTML); err != nil {
return nil, err
}
entry, _ := dynamicEncodeNodes.Load(key)
cached := entry.(*dynamicEncodeEntry)
return cached, cached.err
}
func dynamicEncodeInlineBoxFor(typ reflect.Type, escapeHTML bool) (*dynamicEncodeEntry, error) {
key := dynamicEncodeKey{typ: typ, escapeHTML: escapeHTML}
if entry, ok := dynamicEncodeInlineNodes.Load(key); ok {
cached := entry.(*dynamicEncodeEntry)
return cached, cached.err
}
if _, err := dynamicEncodeInlineNode(typ, escapeHTML); err != nil {
return nil, err
}
entry, _ := dynamicEncodeInlineNodes.Load(key)
cached := entry.(*dynamicEncodeEntry)
return cached, cached.err
}
// encodeAny encodes the concrete value stored in an empty interface,
// compiling a plan for its type on first use.
func (e *encodeState) encodeAny(src unsafe.Pointer) error {
value := *(*any)(src)
switch concrete := value.(type) {
case nil:
e.dst = append(e.dst, "null"...)
return nil
case bool:
if concrete {
e.dst = append(e.dst, "true"...)
} else {
e.dst = append(e.dst, "false"...)
}
return nil
case string:
e.dst = appendEncodedJSONString(e.dst, concrete, e.escapeHTML)
return nil
case float64:
return e.encodeFloat(concrete, 64)
case int:
e.dst = appendCompactInt(e.dst, int64(concrete))
return nil
case int64:
e.dst = appendCompactInt(e.dst, concrete)
return nil
}
if encoderHasDepthLimit && e.depth >= DefaultMaxDepth {
return &EncodeError{Reason: "maximum nesting depth exceeded"}
}
return e.encodeDynamicValue(reflect.ValueOf(value))
}
// encodeAnyInline is the opt-in dynamic-interface specialization.
func (e *encodeState) encodeAnyInline(src unsafe.Pointer) error {
value := *(*any)(src)
switch concrete := value.(type) {
case nil:
e.dst = append(e.dst, "null"...)
return nil
case bool:
if concrete {
e.dst = append(e.dst, "true"...)
} else {
e.dst = append(e.dst, "false"...)
}
return nil
case string:
e.dst = appendEncodedJSONString(e.dst, concrete, e.escapeHTML)
return nil
case float64:
return e.encodeFloat(concrete, 64)
case int:
e.dst = appendCompactInt(e.dst, int64(concrete))
return nil
case int64:
e.dst = appendCompactInt(e.dst, concrete)
return nil
}
if encoderHasDepthLimit && e.depth >= DefaultMaxDepth {
return &EncodeError{Reason: "maximum nesting depth exceeded"}
}
return e.encodeDynamicValueInline(reflect.ValueOf(value))
}
// encodeDynamicValue encodes a concrete reflect value through a cached plan
// for its type.
func (e *encodeState) encodeDynamicValue(value reflect.Value) error {
if encoderHasDepthLimit && e.depth >= DefaultMaxDepth {
return &EncodeError{Reason: "maximum nesting depth exceeded"}
}
entry, err := dynamicEncodeBoxFor(value.Type(), e.escapeHTML)
if err != nil {
return &EncodeError{Reason: err.Error()}
}
var box *dynamicEncodeBox
if entry.retainBox {
box = entry.pool.Get().(*dynamicEncodeBox)
} else {
box = entry.pool.New().(*dynamicEncodeBox)
}
box.value.Elem().Set(value)
e.depth++
var encodeErr error
if entry.node.baseKind == typedMap {
encodeErr = e.encodeMapValue(entry.node, box.value.Elem(), box)
} else {
encodeErr = e.encodeNonAddressable(entry.node, box.value.UnsafePointer())
}
e.depth--
box.value.Elem().SetZero()
if box.mapKey.IsValid() {
box.mapKey.SetZero()
}
if entry.retainBox {
entry.pool.Put(box)
}
return encodeErr
}
// encodeDynamicValueInline uses the option-partitioned dynamic plan cache.
func (e *encodeState) encodeDynamicValueInline(value reflect.Value) error {
if encoderHasDepthLimit && e.depth >= DefaultMaxDepth {
return &EncodeError{Reason: "maximum nesting depth exceeded"}
}
entry, err := dynamicEncodeInlineBoxFor(value.Type(), e.escapeHTML)
if err != nil {
return &EncodeError{Reason: err.Error()}
}
var box *dynamicEncodeBox
if entry.retainBox {
box = entry.pool.Get().(*dynamicEncodeBox)
} else {
box = entry.pool.New().(*dynamicEncodeBox)
}
box.value.Elem().Set(value)
e.depth++
var encodeErr error
if entry.node.baseKind == typedMap {
encodeErr = e.encodeMapValue(entry.node, box.value.Elem(), box)
} else {
encodeErr = e.encodeNonAddressable(entry.node, box.value.UnsafePointer())
}
e.depth--
box.value.Elem().SetZero()
if box.mapKey.IsValid() {
box.mapKey.SetZero()
}
if entry.retainBox {
entry.pool.Put(box)
}
return encodeErr
}
// encodeNonAddressable encodes a value reached without addressability — a map
// value or interface content — where encoding/json cannot take the address to
// call a pointer-receiver marshaler.
func (e *encodeState) encodeNonAddressable(node *typedNode, src unsafe.Pointer) error {
if node.encHasPtrMarshaler {
return e.encodeNonAddressableMarshaler(node, src)
}
return e.encodeKind(node, src, node.encNonAddrKind)
}
// encodeNonAddressableMarshaler is the cold half of encodeNonAddressable, for
// the rare types that reach a pointer-receiver marshaler through struct fields
// or array elements. It walks only the non-addressable struct/array envelope:
// pointers and slices below it use the ordinary encoder because dereferencing a
// pointer or indexing a slice restores addressability, exactly as
// encoding/json does. Keeping that distinction in this cold path avoids an
// addressability branch in the ordinary struct and slice encoders.
//
//go:noinline
func (e *encodeState) encodeNonAddressableMarshaler(node *typedNode, src unsafe.Pointer) error {
switch node.encNonAddrKind {
case typedStruct:
return e.encodeNonAddressableStruct(node, src)
case typedArray:
return e.encodeNonAddressableArray(node, src)
default:
return e.encodeKind(node, src, node.encNonAddrKind)
}
}
// encodeMap writes a map with string keys as an object with byte-sorted
// members, matching encoding/json. Values are copied into one reusable
// addressable element before encoding.
func (e *encodeState) encodeMap(node *typedNode, src unsafe.Pointer) error {
mapValue := reflect.NewAt(node.typ, src).Elem()
return e.encodeMapValue(node, mapValue, nil)
}
// encodeMapValue is the shared map encoder for addressable compiled values and
// non-addressable maps reached through interfaces. A dynamic key box belongs
// to the concrete-type pool entry, so interface maps need no per-call reflect
// allocation while preserving the addressability rules of encoding/json.
func (e *encodeState) encodeMapValue(node *typedNode, mapValue reflect.Value, dynamic *dynamicEncodeBox) error {
if mapValue.IsNil() {
e.dst = append(e.dst, "null"...)
return nil
}
if encoderDetectCycles {
key := encoderCycleKey{typ: node.typ, ptr: mapValue.UnsafePointer(), kind: encoderCycleMap}
if err := e.enterReference(key); err != nil {
return err
}
defer e.leaveReference(key)
}
if encoderHasDepthLimit && e.depth >= DefaultMaxDepth {
return &EncodeError{Reason: "maximum nesting depth exceeded"}
}
mapLen := mapValue.Len()
retainScratch := mapLen <= node.encScratchLimit
e.depth++
numericKeys := !node.mapKeyTextEncode && (node.mapKeyKind == mapKeyInt || node.mapKeyKind == mapKeyUint)
stringKeys := !node.mapKeyTextEncode && node.mapKeyKind == mapKeyString
// The entry list, numeric-key arena, and iterator come from the per-call
// scratch so sorted map encoding does not allocate per map. Ownership moves
// to this call while it runs; a nested map sees them taken and allocates its
// own. keyArena backs rendered numeric key names, which entries alias, so
// both recycle together and nothing may retain a name past this call (error
// paths clone before storing one in an EncodeError).
var entries []mapEncodeEntry
var keyArena []byte
var iterator *reflect.MapIter
scratch := e.scratch
useDynamicScratch := dynamic != nil && retainScratch
if useDynamicScratch {
entries = dynamic.mapEntries[:0]
keyArena = dynamic.mapKeyArena[:0]
iterator = dynamic.mapIter
dynamic.mapEntries = nil
dynamic.mapKeyArena = nil
dynamic.mapIter = nil
} else if scratch != nil && retainScratch {
entries = scratch.mapEntries[:0]
keyArena = scratch.mapKeyArena[:0]
iterator = scratch.mapIter
scratch.mapEntries = nil
scratch.mapKeyArena = nil
scratch.mapIter = nil
}
if cap(entries) < mapLen {
entries = make([]mapEncodeEntry, 0, mapLen)
}
if numericKeys && mapLen <= int(^uint(0)>>1)/20 {
required := mapLen * 20
if cap(keyArena) < required {
keyArena = make([]byte, 0, required)
}
}
// Copy each key into a reserved box with SetIterKey and each value into its
// own backing slot with SetIterValue, so neither MapIter.Key nor
// MapIter.Value allocates a fresh value per entry. Independent slots keep a
// value that recurses into the same map type correct.
var keyBox reflect.Value
if dynamic != nil {
keyBox = dynamic.mapKey
}
if keyBox.IsValid() {
// The concrete-type pool owns this box for the duration of the dynamic
// encode, including recursive maps of the same key type.
} else if scratch != nil && node.encMapKey >= 0 {
keyBox = scratch.marshalers[node.encMapKey].value
} else {
keyBox = reflect.New(node.typ.Key()).Elem()
}
var backing reflect.Value
if useDynamicScratch {
backing = dynamic.mapBacking
dynamic.mapBacking = reflect.Value{}
if !backing.IsValid() || backing.Len() < mapLen {
backing = reflect.MakeSlice(reflect.SliceOf(node.elem.typ), mapLen, mapLen)
}
} else if retainScratch {
backing = e.takeValueBacking(node.encBacking, node.elem.typ, mapLen)
} else {
backing = reflect.MakeSlice(reflect.SliceOf(node.elem.typ), mapLen, mapLen)
}
// mapValue remains GC-visible while the iterator is bound. releaseMapScratch
// unbinds pooled iterators before they can outlive this operation.
if iterator == nil {
iterator = mapValue.MapRange()
} else {
iterator.Reset(mapValue)
}
switch {
case numericKeys:
for slot := 0; iterator.Next(); slot++ {
keyBox.SetIterKey(iterator)
start := len(keyArena)
if node.mapKeyKind == mapKeyInt {
value := keyBox.Int()
if value < 0 {
keyArena = appendCompactInt(keyArena, value)
} else {
keyArena = appendCompactUint(keyArena, uint64(value))
}
} else {
keyArena = appendCompactUint(keyArena, keyBox.Uint())
}
name := byteview.String(keyArena[start:])
valueSlot := backing.Index(slot)
valueSlot.SetIterValue(iterator)
entries = append(entries, mapEncodeEntry{name: name, value: valueSlot})
}
case stringKeys:
for slot := 0; iterator.Next(); slot++ {
keyBox.SetIterKey(iterator)
valueSlot := backing.Index(slot)
valueSlot.SetIterValue(iterator)
entries = append(entries, mapEncodeEntry{name: keyBox.String(), value: valueSlot})
}
default:
for slot := 0; iterator.Next(); slot++ {
keyBox.SetIterKey(iterator)
name, err := mapKeyName(node, keyBox)
if err != nil {
e.releaseMapValueBacking(node, backing, dynamic, useDynamicScratch, len(entries))
e.releaseMapScratch(entries, keyArena, iterator, dynamic, useDynamicScratch)
e.depth--
return &EncodeError{Reason: err.Error()}
}
valueSlot := backing.Index(slot)
valueSlot.SetIterValue(iterator)
entries = append(entries, mapEncodeEntry{name: name, value: valueSlot})
}
}
slices.SortFunc(entries, func(a, b mapEncodeEntry) int { return strings.Compare(a.name, b.name) })
// The value type is loop invariant, so the non-addressable dispatch is
// resolved once: ordinary values encode directly, and only marshaler-
// bearing types raise the flag.
elemHasMarshaler := node.elem.encHasPtrMarshaler
e.dst = append(e.dst, '{')
for i := range entries {
if i > 0 {
e.dst = append(e.dst, ',')
}
e.dst = appendEncodedJSONString(e.dst, entries[i].name, e.escapeHTML)
e.dst = append(e.dst, ':')
valuePtr := entries[i].value.Addr().UnsafePointer()
var err error
if elemHasMarshaler {
err = e.encodeNonAddressableMarshaler(node.elem, valuePtr)
} else {
err = e.encodeKind(node.elem, valuePtr, node.elem.encNonAddrKind)
}
if err != nil {
// Clone: numeric key names alias the pooled arena, and the
// error must outlive this call's ownership of it.
name := strings.Clone(entries[i].name)
e.releaseMapValueBacking(node, backing, dynamic, useDynamicScratch, mapLen)
e.releaseMapScratch(entries, keyArena, iterator, dynamic, useDynamicScratch)
e.depth--
return prependEncodePathField(err, name)
}
}
e.dst = append(e.dst, '}')
e.releaseMapValueBacking(node, backing, dynamic, useDynamicScratch, mapLen)
e.releaseMapScratch(entries, keyArena, iterator, dynamic, useDynamicScratch)
e.depth--
return nil
}
// releaseMapScratch returns bounded working state to the scratch and records the
// largest dirty prefix for one typed clear at operation reset.
func (e *encodeState) releaseMapScratch(entries []mapEncodeEntry, keyArena []byte, iterator *reflect.MapIter, dynamic *dynamicEncodeBox, useDynamic bool) {
if useDynamic {
clear(entries)
dynamic.mapEntries = entries[:0]
dynamic.mapKeyArena = keyArena[:0]
iterator.Reset(reflect.Value{})
dynamic.mapIter = iterator
return
}
scratch := e.scratch
// A nested call may return its operation-local backing while the outer call
// still owns the original pooled slice. Keep the first returned backing and
// let the outer release leave that occupied slot unchanged.
if scratch == nil || scratch.mapEntries != nil {
return
}
used := len(entries)
if scratch.mapEntriesUsed > used {
used = scratch.mapEntriesUsed
if used > cap(entries) {
// A smaller nested backing must not inherit the outer backing's dirty
// prefix. Leave this slot open so the outer release restores it.
return
}
}
scratch.mapEntriesUsed = used
scratch.mapEntries = entries[:0]
scratch.mapKeyArena = keyArena[:0]
if scratch.mapIter == nil {
iterator.Reset(reflect.Value{})
scratch.mapIter = iterator
}
}
func (e *encodeState) releaseMapValueBacking(node *typedNode, backing reflect.Value, dynamic *dynamicEncodeBox, useDynamic bool, used int) {
if useDynamic {
clearEncoderValueBacking(backing, used)
dynamic.mapBacking = backing
return
}
if backing.Len() <= node.encScratchLimit {
e.releaseValueBackingPrefix(node.encBacking, backing, node.elem.typ, used)
}
}
type mapEncodeEntry struct {
name string
value reflect.Value
}
// mapKeyName renders a map key as its JSON member name. The compiled node
// records the active encoding/json release's TextMarshaler precedence; the
// remaining key kinds use strings and base 10 integers.
func mapKeyName(node *typedNode, key reflect.Value) (string, error) {
if node.mapKeyTextEncode {
// encoding/json renders a nil pointer key as the empty name
// instead of calling its method.
if key.Kind() == reflect.Pointer && key.IsNil() {
return "", nil
}
marshaler := key.Interface().(encoding.TextMarshaler)
text, err := marshaler.MarshalText()
if err != nil {
return "", err
}
return string(text), nil
}
switch node.mapKeyKind {
case mapKeyString:
return key.String(), nil
case mapKeyInt:
return strconv.FormatInt(key.Int(), 10), nil
case mapKeyUint:
return strconv.FormatUint(key.Uint(), 10), nil
default:
return "", errors.New("map key type " + key.Type().String() + " cannot be encoded")
}
}
// encodeQuoted writes a scalar tagged with the string option: the value's
// JSON form wrapped in a string. Non-string scalars contain no characters
// that need escaping, so they are wrapped directly; strings are encoded and
// then re-encoded as string contents, like encoding/json.
func (e *encodeState) encodeQuoted(node *typedNode, src unsafe.Pointer) error {
if node.baseKind == typedPointer {
pointer := *(*unsafe.Pointer)(src)
if pointer == nil {
e.dst = append(e.dst, "null"...)
return nil
}
node = node.elem
src = pointer
}
if node.baseKind == typedString {
inner := appendEncodedJSONString(nil, *(*string)(src), e.escapeHTML)
e.dst = appendEncodedJSONString(e.dst, string(inner), false)
return nil
}
e.dst = append(e.dst, '"')
if err := e.encode(node, src); err != nil {
return err
}
e.dst = append(e.dst, '"')
return nil
}
// encodeFloat matches encoding/json: shortest representation, with the 'e'
// format only for large or small magnitudes, and a trimmed exponent digit.
func (e *encodeState) encodeFloat(value float64, bits int) error {
dst, err := appendJSONFloat(e.dst, value, bits)
if err != nil {
return err
}
e.dst = dst
return nil
}
// encodeNumberLiteral emits a json.Number after validating its spelling,
// matching encoding/json's handling including the empty-string default.
func (e *encodeState) encodeNumberLiteral(literal string) error {
if literal == "" {
literal = "0"
}
if !validNumber([]byte(literal)) {
return &EncodeError{Reason: "invalid number literal " + strconv.Quote(literal)}
}
e.dst = append(e.dst, literal...)
return nil
}
// typedValueIsEmpty reports the omitempty emptiness of the value at src,
// matching encoding/json: false, zero numbers, empty strings, nil pointers,
// and zero-length slices.
func typedValueIsEmpty(node *typedNode, src unsafe.Pointer) bool {
switch node.baseKind {
case typedBool:
return !*(*bool)(src)
case typedString, typedNumber:
return len(*(*string)(src)) == 0
case typedInt:
switch node.bits {
case 8:
return *(*int8)(src) == 0
case 16:
return *(*int16)(src) == 0
case 32:
return *(*int32)(src) == 0
default:
return *(*int64)(src) == 0
}
case typedUint:
switch node.bits {
case 8:
return *(*uint8)(src) == 0
case 16:
return *(*uint16)(src) == 0
case 32:
return *(*uint32)(src) == 0
default:
return *(*uint64)(src) == 0
}
case typedFloat:
if node.bits == 32 {
return *(*float32)(src) == 0
}
return *(*float64)(src) == 0
case typedSlice, typedBytes:
return reflect.NewAt(node.typ, src).Elem().Len() == 0
case typedArray:
return node.length == 0
case typedPointer:
return *(*unsafe.Pointer)(src) == nil
case typedMap:
return reflect.NewAt(node.typ, src).Elem().Len() == 0
case typedAny, typedIface, typedAnyInline, typedIfaceInline:
return reflect.NewAt(node.typ, src).Elem().IsNil()
default:
return false
}
}
func typedValueShouldOmit(node *typedNode, src unsafe.Pointer, omit typedOmit) bool {
if omit&typedOmitEmpty != 0 && typedValueIsEmpty(node, src) {
return true
}
return omit&typedOmitZero != 0 && typedValueIsZero(node, src, typedZeroMethod(omit>>typedOmitZeroMethodShift))
}
// typedValueIsZero matches encoding/json's omitzero rules. Method selection is
// compiled into typedOmit, keeping reflection-based interface construction off
// the ordinary field path and using it only when omitzero requests IsZero.
func typedValueIsZero(node *typedNode, src unsafe.Pointer, method typedZeroMethod) bool {
if method != typedZeroDefault {
value := reflect.NewAt(node.typ, src).Elem()
switch method {
case typedZeroInterface:
return value.IsNil() ||
(value.Elem().Kind() == reflect.Pointer && value.Elem().IsNil()) ||
value.Interface().(isZeroer).IsZero()
case typedZeroPointer:
return value.IsNil() || value.Interface().(isZeroer).IsZero()
case typedZeroValue:
return value.Interface().(isZeroer).IsZero()
case typedZeroAddress:
return value.Addr().Interface().(isZeroer).IsZero()
}
}
switch node.baseKind {
case typedBool:
return !*(*bool)(src)
case typedString, typedNumber:
return len(*(*string)(src)) == 0
case typedInt:
switch node.bits {
case 8:
return *(*int8)(src) == 0
case 16:
return *(*int16)(src) == 0
case 32:
return *(*int32)(src) == 0
default:
return *(*int64)(src) == 0
}
case typedUint:
switch node.bits {
case 8:
return *(*uint8)(src) == 0
case 16:
return *(*uint16)(src) == 0
case 32:
return *(*uint32)(src) == 0
default:
return *(*uint64)(src) == 0
}
case typedFloat:
if node.bits == 32 {
return *(*float32)(src) == 0
}
return *(*float64)(src) == 0
case typedPointer:
return *(*unsafe.Pointer)(src) == nil
case typedSlice, typedBytes, typedMap, typedAny, typedIface, typedAnyInline, typedIfaceInline:
return reflect.NewAt(node.typ, src).Elem().IsNil()
default:
return reflect.NewAt(node.typ, src).Elem().IsZero()
}
}