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# Object files etc.
*.o
*.ilk
*.pdb
*.obj
*.d
# Libraries
*.lib
*.a
# Vendored Windows SDL2 import libs (needed for VS project files)
!external/SDL2/**/*.lib
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
# Vendored Windows SDL2 runtime DLLs (copied next to test exes on build)
!external/SDL2/**/*.dll
# Executables
*.exe
*.out
*.pyc
*.app
# Bundled tools (e.g. tools/premake5.exe for generating IDE projects)
!tools/*.exe
# Premake / IDE project files (regenerate with tools/premake5 or system premake5)
# Makefiles (*.make, Makefile) are still committed; .sln is left trackable for now.
*.vcxproj
*.vcxproj.filters
*.vcxproj.user
*.vcproj
*.csproj
*.fsproj
*.dbproj
# CodeLite, Code::Blocks, etc.
*.project
*.workspace
*.cbp
*.depend
*.layout
# CodeLite: when you build a Premake-generated .project it writes per-target
# makefiles (*.mk) and dependency lists (*.txt) next to the project file.
# Do not ignore all *.txt repo-wide (e.g. testing/official_perf_results.txt)
# Scope to demos/testing/examples project locations only.
demos/*.mk
demos/*.txt
testing/*.mk
testing/*.txt
!testing/official_perf_results.txt
!testing/current_perf_results.txt
examples/original/*.mk
examples/original/*.txt
examples/classic/*.mk
examples/classic/*.txt
examples/webgl_lessons/*.mk
examples/webgl_lessons/*.txt
# CodeLite workspace cache / session data
demos/.codelite/
examples/.codelite/
testing/.codelite/
# CodeLite (and clang tooling) compilation database
compile_commands.json
**/compile_commands.json
# Xcode
*.xcodeproj/
*.xcworkspace/
# Visual Studio user / cache (never commit)
.vs/
*.suo
*.user
*.userosscache
*.sln.docstates
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
#ignore ~ files
*~
*.kate-swp
*.swp
*.vim
CMakeFiles/*
CMakeCache.txt
cmake_install.cmake
stats/*
scratch/*
references/*
tags
demos/imgui/imgui.ini
demos/imgui/example_sdl_sdlrenderer
# Intermediate object dirs (any depth).
**/obj/
build/*
!build/Makefile
!build/*.make
*.zip
*.tbz2
*.tgz
*.tar
media/music/*
media/video/*
src/portablegl.h
examples/obj/*
examples/original/c_ex1
examples/original/c_ex2
examples/original/c_ex3
examples/original/ex1
examples/original/ex2
examples/original/ex3
examples/original/std_shader_ex1
examples/original/std_shader_ex2
examples/classic/gears
examples/webgl_lessons/lesson1
examples/webgl_lessons/lesson2
examples/webgl_lessons/lesson3
examples/webgl_lessons/lesson4
examples/webgl_lessons/lesson5
examples/webgl_lessons/lesson6
examples/webgl_lessons/lesson7
examples/webgl_lessons/lesson8
examples/webgl_lessons/lesson9
examples/webgl_lessons/lesson10
examples/webgl_lessons/lesson11
examples/webgl_lessons/lesson12
examples/webgl_lessons/lesson13
examples/webgl_lessons/lesson14
examples/webgl_lessons/lesson15
examples/webgl_lessons/lesson16
backends/x11_xlib/xlib_demo
backends/x11_xlib/xlib_demo2
backends/gtk3/gtk3_demo
backends/gtk4/gtk4_demo
backends/qt/qt_demo
backends/fltk/fltk_demo
backends/wayland/wayland_demo
backends/win32/*.exe
demos/cubemap
demos/grass
demos/shadertoy
demos/sphereworld
demos/sphereworld_color
demos/glm_sphereworld_color
demos/swrenderer
demos/texturing
demos/texturing_ext
demos/video_texturing
demos/modelviewer
demos/multidraw
demos/testprimitives
demos/pointsprites
demos/particles
demos/raytracing_1weekend
demos/sdl_renderer_imgui
demos/pgl_imgui
demos/pgl_geometry_imgui
demos/imgui.ini
demos/assimp_convert
demos/polyline
demos/polyline.make
demos/polyline.cpp
testing/run_tests
testing/run_tests_d16
testing/run_tests_rgb565
testing/run_tests_d16_no_stencil
testing/run_tests_clamp_border
testing/run_tests_no_depth_no_stencil
testing/perf_tests
testing/perf_tests_small_tex
testing/math_testing
testing/skybox_clipping
testing/line_testing
testing/minimal_pgl
testing/test_mipmap_phase1
testing/test_mipmap_lod
testing/test_mipmap_auto
testing/test_core_profile_mips
testing/test_output/*
!testing/test_output/emptyfile