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User guide

Task-focused guides for building with the sketch engine. Start with the README for the overview and quick start, then dive into a topic here.

  • Geometry — the builders, grounding, construction geometry, compound shapes, the geom shaping toolkit, and removal.
  • Constraints — the geometric and dimensional constraint set, sign conventions, driven dimensions, and introspection/naming.
  • Units & parameters — typed units and the expression engine that lets one parameter drive a whole sketch.
  • Profiles — closed-region detection with exact areas and hole nesting.
  • Solving & goals — running the solver, reading its report, verification, interactive drag goals, and how the solver works.

The full API reference lives on pkg.go.dev. Design notes and internals are in the sibling files under docs.