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Exporting levels as relational objects #309

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Is there a way to export a level as seen in the editor? mainly im asking about its positions being in relation to one another?
Or if there is none would you point me in the direction to implement it myself?

My point being is that i want to take meshes, recreate textures in better quality, apply some sweet non-ps2 era shaders to get some awesome wallpapers

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