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Incorrect input mapping can lead to Crazyflie unindendently taking off when connecting #775
Due to incorrect input mapping, the throttle is sometimes at 70 %, even though the connected gamepad is untouched. In this case, if connecting to the crazyflie, the crazyflie takes off and there's no chance to save it from crashing.
Suggestion:
Throttle must touch zero before Crazyflie is allowed to take off. This would give the user time to understand that the input mapping is incorrect, as well as being a safe design. It could also be coupled with some message to the user.
changed the title [-]Incorrect input mapping can lead to Crazyflie taking off when connecting[/-][+]Incorrect input mapping can lead to Crazyflie unindendently taking off when connecting[/+]on Feb 2, 2026
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[-]Incorrect input mapping can lead to Crazyflie taking off when connecting[/-][+]Incorrect input mapping can lead to Crazyflie unindendently taking off when connecting[/+]ArisMorgens commentedon Feb 3, 2026
Switching between mappings while connected can also trigger this.
stefanthorstenson commentedon Feb 4, 2026
A suggestion is to use an arming button.
Add thrust interlock and move gamepad status to Flight tab
Add thrust interlock and move gamepad status to Flight tab