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[Unity] AudioSource Stops playing under 0.252 Volume #565

Description

@Shisoo64

I've added the latest version of SteamAudio to my Unity 6000.3.10f1 project.
Everything seems to works fine, except that some audio sources with the volume set lower than 1 behave weirdly.

How to reproduce :
Add any audio source, set it's volume to 0.252 and above and the audio plays normally, but if you set it to 0.251 or lower you cannot hear the audio anymore. Even with the SpatialBlend set to 2d or 3d, Spatialize checked or unchecked, Steam Audio Source component or not.

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