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Option to not save uninhabited chunks #10351

Description

@zerochill-1

Is your feature request related to a problem?

Not a problem, but this helps a lot with servers with big world sizes

Describe the solution you'd like.

A config option in paper-world-defaults.yml that would disable saving chunks to the disk if InhabitedTime is 0
Chunks would still be generated and sent to the player, but if InhabitedTime is 0, the server just doesn't save them to the disk

Another config option that would be useful is do not save chunks that are past the border
If the chunk is past the worldborder, do not save to disk

Describe alternatives you've considered.

World pruning using MCA selector, which requires downtime

Other

No response

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