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# Xcode
build
build/
#!/build/
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata
*.xccheckout
*.moved-aside
DerivedData
*.hmap
*.ipa
*.xcuserstate
*~.nib
# Mac OS X
.DS_Store
Thumbs.db
*.swp
/.metadata/
# Build
/cmake-build*
/build.log
/dist/
/junit-result.xml
# CLion
.idea
# VSCode
.vscode
# Generated by tools/js2c.mjs (Xcode "Generate RuntimeBuiltins" build phase)
NativeScript/runtime/generated/
# Other
node_modules/
package-lock.json
*.pyc
v8
v8_build
.npmrc
/llvm/
# v8 build files...
.gclient*
.cipd/
# project template
/project-template-ios/.build_env_vars.sh
/project-template-ios/__PROJECT_NAME__.xcodeproj/project.xcworkspace/xcshareddata/
/project-template-vision/.build_env_vars.sh
/project-template-vision/__PROJECT_NAME__.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist
# V8 prebuilts, fetched by download_v8.sh from the release
# pinned in V8_RELEASE. Not committed: the full matrix cannot be built
# on one machine, so hand-assembled binaries are neither reproducible nor
# verifiable.
#
# The headers are ignored along with the libraries on purpose: keeping a
# vendored copy in git is how it drifts out of step with the binaries it
# describes -- the crdtp headers here sat on 10.3 against a 14.9 libcrdtp.
# Sourcing both from one verified artifact makes that impossible.
# tools/v8 holds our scripts, not a V8 checkout; the bare 'v8' rule above
# would otherwise swallow it.
!tools/v8/
!tools/v8/**
/.v8-prebuilt/
NativeScript/lib/*/*.a
!NativeScript/lib/*/libffi.a
NativeScript/lib/.v8-release-stamp
NativeScript/include/**
!NativeScript/include/libffi.h
!NativeScript/include/libffi/
!NativeScript/include/libffi/**
NativeScript/inspector/src/
NativeScript/inspector/third_party/
NativeScript/inspector/absl/
#AI agents
.claude/*
!.claude/settings.json