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// !! // Steamworks.Core - SteamUtils.cs
// *.-". // Created: 2016-10-18 [11:00 PM]
// | | // Copyright 2016 // MIT License // The Fox Council
// Modified by: Fox Diller on 2016-10-22 @ 3:03 PM
#region Usings
using System;
using System.Runtime.InteropServices;
#endregion
namespace Steamworks.Core
{
public class SteamUtils : ISteamUtils
{
private readonly IntPtr m_instancePtr;
public SteamUtils(IntPtr c_instancePtr)
{
m_instancePtr = c_instancePtr;
}
private void CheckIfUsable()
{
if (m_instancePtr == IntPtr.Zero)
{
throw new InvalidOperationException("Steam Controller Not Initialized!");
}
}
#region Native Methods
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceAppActive")]
private static extern uint SteamAPI_ISteamUtils_GetSecondsSinceAppActive(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_GetSecondsSinceComputerActive")]
private static extern uint SteamAPI_ISteamUtils_GetSecondsSinceComputerActive(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_GetConnectedUniverse")]
private static extern int SteamAPI_ISteamUtils_GetConnectedUniverse(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_GetServerRealTime")]
private static extern uint SteamAPI_ISteamUtils_GetServerRealTime(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_GetIPCountry")]
private static extern IntPtr SteamAPI_ISteamUtils_GetIPCountry(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_GetImageSize")]
private static extern bool SteamAPI_ISteamUtils_GetImageSize(IntPtr c_instancePtr, int c_iImage, ref uint c_pnWidth, ref uint c_pnHeight);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_GetImageRGBA")]
private static extern bool SteamAPI_ISteamUtils_GetImageRGBA(IntPtr c_instancePtr, int c_iImage, IntPtr c_pubDest, int c_nDestBufferSize);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_GetCSERIPPort")]
private static extern bool SteamAPI_ISteamUtils_GetCSERIPPort(IntPtr c_instancePtr, ref uint c_unIp, ref char c_usPort);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_GetCurrentBatteryPower")]
private static extern byte SteamAPI_ISteamUtils_GetCurrentBatteryPower(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_GetAppID")]
private static extern uint SteamAPI_ISteamUtils_GetAppID(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationPosition")]
private static extern void SteamAPI_ISteamUtils_SetOverlayNotificationPosition(IntPtr c_instancePtr, uint c_eNotificationPosition);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_IsAPICallCompleted")]
private static extern bool SteamAPI_ISteamUtils_IsAPICallCompleted(IntPtr c_instancePtr, ulong c_hSteamApiCall, ref bool c_pbFailed);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_GetAPICallFailureReason")]
private static extern int SteamAPI_ISteamUtils_GetAPICallFailureReason(IntPtr c_instancePtr, ulong c_hSteamApiCall);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_GetAPICallResult")]
private static extern bool SteamAPI_ISteamUtils_GetAPICallResult(IntPtr c_instancePtr, ulong c_hSteamApiCall, IntPtr c_pCallback, int c_cubCallback, int c_iCallbackExpected, ref bool c_pbFailed);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_GetIPCCallCount")]
private static extern uint SteamAPI_ISteamUtils_GetIPCCallCount(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_SetWarningMessageHook")]
private static extern void SteamAPI_ISteamUtils_SetWarningMessageHook(IntPtr c_instancePtr, IntPtr c_pFunction);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_IsOverlayEnabled")]
private static extern bool SteamAPI_ISteamUtils_IsOverlayEnabled(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_BOverlayNeedsPresent")]
private static extern bool SteamAPI_ISteamUtils_BOverlayNeedsPresent(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_CheckFileSignature")]
private static extern ulong SteamAPI_ISteamUtils_CheckFileSignature(IntPtr c_instancePtr, SafeUtf8String c_szFileName);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_ShowGamepadTextInput")]
private static extern bool SteamAPI_ISteamUtils_ShowGamepadTextInput(IntPtr c_instancePtr, int c_eInputMode, int c_eLineInputMode, SafeUtf8String c_pchDescription, uint c_unCharMax, SafeUtf8String c_pchExistingText);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextLength")]
private static extern uint SteamAPI_ISteamUtils_GetEnteredGamepadTextLength(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_GetEnteredGamepadTextInput")]
private static extern bool SteamAPI_ISteamUtils_GetEnteredGamepadTextInput(IntPtr c_instancePtr, SafeUtf8String c_pchText, uint c_cchText);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_GetSteamUILanguage")]
private static extern IntPtr SteamAPI_ISteamUtils_GetSteamUILanguage(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_IsSteamRunningInVR")]
private static extern bool SteamAPI_ISteamUtils_IsSteamRunningInVR(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_SetOverlayNotificationInset")]
private static extern void SteamAPI_ISteamUtils_SetOverlayNotificationInset(IntPtr c_instancePtr, int c_nHorizontalInset, int c_nVerticalInset);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_IsSteamInBigPictureMode")]
private static extern bool SteamAPI_ISteamUtils_IsSteamInBigPictureMode(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUtils_StartVRDashboard")]
private static extern void SteamAPI_ISteamUtils_StartVRDashboard(IntPtr c_instancePtr);
#endregion
#region Overrides of ISteamUtils
public override IntPtr GetIntPtr()
{
return m_instancePtr;
}
public override uint GetSecondsSinceAppActive()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_GetSecondsSinceAppActive(m_instancePtr);
return a_result;
}
public override uint GetSecondsSinceComputerActive()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_GetSecondsSinceComputerActive(m_instancePtr);
return a_result;
}
public override int GetConnectedUniverse()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_GetConnectedUniverse(m_instancePtr);
return a_result;
}
public override uint GetServerRealTime()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_GetServerRealTime(m_instancePtr);
return a_result;
}
public override string GetIpCountry()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_GetIPCountry(m_instancePtr);
return SafeUtf8String.ToString(a_result);
}
public override bool GetImageSize(int c_iImage, ref uint c_pnWidth, ref uint c_pnHeight)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_GetImageSize(m_instancePtr, c_iImage, ref c_pnWidth, ref c_pnHeight);
return a_result;
}
public override bool GetImageRgba(int c_iImage, IntPtr c_pubDest, int c_nDestBufferSize)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_GetImageRGBA(m_instancePtr, c_iImage, c_pubDest, c_nDestBufferSize);
return a_result;
}
public override bool GetCseripPort(ref uint c_unIp, ref char c_usPort)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_GetCSERIPPort(m_instancePtr, ref c_unIp, ref c_usPort);
return a_result;
}
public override byte GetCurrentBatteryPower()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_GetCurrentBatteryPower(m_instancePtr);
return a_result;
}
public override uint GetAppId()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_GetAppID(m_instancePtr);
return a_result;
}
public override void SetOverlayNotificationPosition(uint c_eNotificationPosition)
{
CheckIfUsable();
SteamAPI_ISteamUtils_SetOverlayNotificationPosition(m_instancePtr, c_eNotificationPosition);
}
public override bool IsApiCallCompleted(ulong c_hSteamApiCall, ref bool c_pbFailed)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_IsAPICallCompleted(m_instancePtr, c_hSteamApiCall, ref c_pbFailed);
return a_result;
}
public override int GetApiCallFailureReason(ulong c_hSteamApiCall)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_GetAPICallFailureReason(m_instancePtr, c_hSteamApiCall);
return a_result;
}
public override bool GetApiCallResult(ulong c_hSteamApiCall, IntPtr c_pCallback, int c_cubCallback, int c_iCallbackExpected, ref bool c_pbFailed)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_GetAPICallResult(m_instancePtr, c_hSteamApiCall, c_pCallback, c_cubCallback, c_iCallbackExpected, ref c_pbFailed);
return a_result;
}
public override uint GetIpcCallCount()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_GetIPCCallCount(m_instancePtr);
return a_result;
}
public override void SetWarningMessageHook(IntPtr c_pFunction)
{
CheckIfUsable();
SteamAPI_ISteamUtils_SetWarningMessageHook(m_instancePtr, c_pFunction);
}
public override bool IsOverlayEnabled()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_IsOverlayEnabled(m_instancePtr);
return a_result;
}
public override bool BOverlayNeedsPresent()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_BOverlayNeedsPresent(m_instancePtr);
return a_result;
}
public override ulong CheckFileSignature(string c_szFileName)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_CheckFileSignature(m_instancePtr, new SafeUtf8String(c_szFileName));
return a_result;
}
public override bool ShowGamepadTextInput(int c_eInputMode, int c_eLineInputMode, string c_pchDescription, uint c_unCharMax, string c_pchExistingText)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_ShowGamepadTextInput(m_instancePtr, c_eInputMode, c_eLineInputMode, new SafeUtf8String(c_pchDescription), c_unCharMax, new SafeUtf8String(c_pchExistingText));
return a_result;
}
public override uint GetEnteredGamepadTextLength()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_GetEnteredGamepadTextLength(m_instancePtr);
return a_result;
}
public override bool GetEnteredGamepadTextInput(string c_pchText, uint c_cchText)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_GetEnteredGamepadTextInput(m_instancePtr, new SafeUtf8String(c_pchText), c_cchText);
return a_result;
}
public override string GetSteamUiLanguage()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_GetSteamUILanguage(m_instancePtr);
return SafeUtf8String.ToString(a_result);
}
public override bool IsSteamRunningInVr()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_IsSteamRunningInVR(m_instancePtr);
return a_result;
}
public override void SetOverlayNotificationInset(int c_nHorizontalInset, int c_nVerticalInset)
{
CheckIfUsable();
SteamAPI_ISteamUtils_SetOverlayNotificationInset(m_instancePtr, c_nHorizontalInset, c_nVerticalInset);
}
public override bool IsSteamInBigPictureMode()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUtils_IsSteamInBigPictureMode(m_instancePtr);
return a_result;
}
public override void StartVrDashboard()
{
CheckIfUsable();
SteamAPI_ISteamUtils_StartVRDashboard(m_instancePtr);
}
#endregion
}
public abstract class ISteamUtils
{
public abstract IntPtr GetIntPtr();
public abstract uint GetSecondsSinceAppActive();
public abstract uint GetSecondsSinceComputerActive();
public abstract int GetConnectedUniverse();
public abstract uint GetServerRealTime();
public abstract string GetIpCountry();
public abstract bool GetImageSize(int c_iImage, ref uint c_pnWidth, ref uint c_pnHeight);
public abstract bool GetImageRgba(int c_iImage, IntPtr c_pubDest, int c_nDestBufferSize);
public abstract bool GetCseripPort(ref uint c_unIp, ref char c_usPort);
public abstract byte GetCurrentBatteryPower();
public abstract uint GetAppId();
public abstract void SetOverlayNotificationPosition(uint c_eNotificationPosition);
public abstract bool IsApiCallCompleted(ulong c_hSteamApiCall, ref bool c_pbFailed);
public abstract int GetApiCallFailureReason(ulong c_hSteamApiCall);
public abstract bool GetApiCallResult(ulong c_hSteamApiCall, IntPtr c_pCallback, int c_cubCallback, int c_iCallbackExpected, ref bool c_pbFailed);
public abstract uint GetIpcCallCount();
public abstract void SetWarningMessageHook(IntPtr c_pFunction);
public abstract bool IsOverlayEnabled();
public abstract bool BOverlayNeedsPresent();
public abstract ulong CheckFileSignature(string c_szFileName);
public abstract bool ShowGamepadTextInput(int c_eInputMode, int c_eLineInputMode, string c_pchDescription, uint c_unCharMax, string c_pchExistingText);
public abstract uint GetEnteredGamepadTextLength();
public abstract bool GetEnteredGamepadTextInput(string c_pchText, uint c_cchText);
public abstract string GetSteamUiLanguage();
public abstract bool IsSteamRunningInVr();
public abstract void SetOverlayNotificationInset(int c_nHorizontalInset, int c_nVerticalInset);
public abstract bool IsSteamInBigPictureMode();
public abstract void StartVrDashboard();
}
}